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PoGoBud

Shadow Aggron counters

steelrockSteel-type Male Grunt · slot 3Grunt
CP
6,459
Attack
363.9
x1.2 Shadow
Defense
278.6
x0.83 Shadow
HP
113

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Dragon Tail / Brick Break

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aggron
#PokemonMovesPowerWinsTimeResult
1
Togekiss
flyingPeck
fightingAura SpherefireFlamethrower
9.611
100%5.5 s
1.0 charged
90% HP left on average
2
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.567
100%5.5 s
1.0 charged
87% HP left on average
3
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.741
100%5.0 s
1.0 charged
85% HP left on average
4
Grimmsnarl
fightingLow Kick
darkDark PulsedarkFoul Play
5.697
100%7.5 s
2.0 charged
82% HP left on average
5
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.270
100%7.5 s
2.0 charged
81% HP left on average
6
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
5.204
100%6.0 s
1.0 charged
81% HP left on average
7
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
4.976
100%5.5 s
1.0 charged
80% HP left on average
8
Heatran
fireFire Spin
groundEarth PowerfireFire Blast
4.919
100%7.5 s
2.0 charged
80% HP left on average
9
Shadow Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
4.778
100%5.5 s
1.0 charged
79% HP left on average
10
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.667
100%5.0 s
1.0 charged
79% HP left on average
11
Shadow Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
4.460
100%5.5 s
1.0 charged
78% HP left on average
12
Shadow Alolan Sandslash
ghostShadow Claw
groundDrill RungroundBulldoze
4.417
100%5.5 s
1.0 charged
77% HP left on average
13
Cetitan
icePowder Snow
fightingSuperpowericeAvalanche
4.275
100%5.5 s
1.0 charged
77% HP left on average
14
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
4.195
100%6.5 s
2.0 charged
76% HP left on average
15
Shadow Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
4.073
100%6.5 s
2.0 charged
75% HP left on average
16
Shadow Heatran
fireFire Spin
groundEarth PowerfireFire Blast
4.044
100%7.5 s
2.0 charged
75% HP left on average
17
Shadow Granbull
darkBite
fightingClose CombatdarkCrunch
4.000
100%6.5 s
2.0 charged
75% HP left on average
18
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
3.956
100%5.5 s
1.0 charged
75% HP left on average
19
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.792
100%5.0 s
1.0 charged
74% HP left on average
20
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.792
100%5.5 s
1.0 charged
74% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.