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PoGoBud

Shadow Alolan Sandshrew counters

icesteelSteel-type Male Grunt · slot 1Grunt
CP
2,765
Attack
238.5
x1.2 Shadow
Defense
147.0
x0.83 Shadow
HP
91

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Powder Snow / Night Slash

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Sandshrew
#PokemonMovesPowerWinsTimeResult
1
Shadow Entei
fireFire Fang
fireOverheatfireFire Blast
10.000
100%3.0 s
0.0 charged
90% HP left on average
2
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
10.000
100%3.0 s
0.0 charged
93% HP left on average
3
Heatran
fireFire Spin
fireFire BlastfireFlamethrower
10.000
100%4.5 s
0.0 charged
93% HP left on average
4
Solgaleo
fireFire Spin
fireFlamethrowersteelIron Head
10.000
100%4.5 s
0.0 charged
91% HP left on average
5
Volcanion
fireIncinerate
fireOverheatgroundEarth Power
10.000
100%5.0 s
0.0 charged
91% HP left on average
6
Lapras
psychicPsywave
waterSparkling AriawaterHydro Pump
10.000
100%7.0 s
2.0 charged
91% HP left on average
7
Shadow Chandelure
fireIncinerate
fireOverheatfireFlame Charge
9.857
100%2.5 s
0.0 charged
90% HP left on average
8
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.100
100%5.0 s
1.0 charged
89% HP left on average
9
Entei
fireFire Fang
fireOverheatfireFire Blast
9.000
100%4.0 s
0.0 charged
89% HP left on average
10
Shadow Arcanine
fireFire Fang
fireFire BlastfireFlamethrower
8.571
100%3.0 s
0.0 charged
88% HP left on average
11
Walrein
icePowder Snow
groundEarthquakewaterWater Pulse
8.360
100%7.5 s
2.0 charged
88% HP left on average
12
Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
8.190
100%5.5 s
2.0 charged
88% HP left on average
13
Shadow Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
8.190
100%5.5 s
2.0 charged
88% HP left on average
14
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
8.125
100%4.0 s
0.0 charged
88% HP left on average
15
Coalossal
fireIncinerate
fireFlame ChargerockRock Slide
8.038
100%6.0 s
1.0 charged
88% HP left on average
16
Shadow Regice
fightingRock Smash
fightingFocus BlastgroundEarthquake
7.952
100%6.0 s
1.0 charged
87% HP left on average
17
Regice
normalLock-On
fightingFocus BlastelectricThunder
7.952
100%7.0 s
2.0 charged
87% HP left on average
18
Hisuian Arcanine
fireFire Fang
fireFlamethrowerelectricWild Charge
7.833
100%4.0 s
0.0 charged
87% HP left on average
19
Incineroar
fireFire Fang
fireBlast BurnfireFire Blast
7.833
100%4.0 s
0.0 charged
87% HP left on average
20
Shadow Magmortar
fireFire Spin
fireFire BlastfireFire Punch
7.571
100%3.0 s
0.0 charged
87% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.