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PoGoBud
Raid Hour · YveltalNext · 21h 15m

Shadow Steelix counters

steelgroundSierra · slot 3Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Psychic Fangs

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Kyurem (White)
dragonDragon Breath
fightingFocus BlastfireFusion Flare
5.070
100%6.5 s
2.0 charged
80% HP left on average
2
Shadow Mamoswine
icePowder Snow
groundHigh HorsepowergroundBulldoze
5.000
100%7.5 s
2.0 charged
80% HP left on average
3
Shadow Piloswine
icePowder Snow
groundHigh HorsepowergroundBulldoze
4.674
100%7.5 s
2.0 charged
79% HP left on average
4
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
4.600
100%5.5 s
1.0 charged
78% HP left on average
5
Shadow Golem
groundMud Shot
groundEarthquakerockStone Edge
4.526
100%8.5 s
2.0 charged
78% HP left on average
6
Sandslash
groundMud Shot
groundEarthquakegroundScorching Sands
4.432
100%8.5 s
2.0 charged
77% HP left on average
7
Nidoqueen
groundMud-Slap
groundEarthquakegroundEarth Power
4.429
100%10.0 s
2.0 charged
77% HP left on average
8
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
4.388
100%6.5 s
2.0 charged
77% HP left on average
9
Shadow Nidoqueen
groundMud-Slap
groundEarthquakegroundEarth Power
4.326
100%8.5 s
2.0 charged
77% HP left on average
10
Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
4.279
100%6.5 s
2.0 charged
77% HP left on average
11
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
4.279
100%6.5 s
2.0 charged
77% HP left on average
12
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
4.279
100%8.5 s
2.0 charged
77% HP left on average
13
Camerupt
fireEmber
fireOverheatgroundEarthquake
4.243
100%7.5 s
2.0 charged
76% HP left on average
14
Kyurem (Black)
ghostShadow Claw
iceFreeze ShockiceBlizzard
4.192
100%8.5 s
2.0 charged
76% HP left on average
15
Shadow Nidoking
bugFury Cutter
groundEarthquakegroundEarth Power
4.023
100%7.5 s
2.0 charged
75% HP left on average
16
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
3.852
100%13.0 s
2.0 charged
74% HP left on average
17
Shadow Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
3.755
100%6.5 s
2.0 charged
73% HP left on average
18
Landorus (Therian)
groundMud Shot
groundEarthquakegroundBulldoze
3.755
100%7.5 s
2.0 charged
73% HP left on average
19
Shadow Sandslash
groundMud Shot
groundEarthquakegroundScorching Sands
3.727
100%8.5 s
2.0 charged
73% HP left on average
20
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.686
100%10.0 s
2.0 charged
73% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.