Skip to content
PoGoBud
Raid Hour · YveltalNext · 23h 53m

Shadow Steelix counters

steelgroundSierra · slot 3Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Crunch

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
10.000
100%6.5 s
1.0 charged
92% HP left on average
2
Shadow Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
8.875
100%6.5 s
1.0 charged
89% HP left on average
3
Shadow Flygon
groundMud Shot
groundEarthquakegroundEarth Power
7.167
100%6.5 s
1.0 charged
86% HP left on average
4
Shadow Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
6.929
100%8.0 s
1.0 charged
86% HP left on average
5
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
6.571
100%7.5 s
1.0 charged
85% HP left on average
6
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
5.972
100%6.5 s
1.0 charged
83% HP left on average
7
Sandaconda
groundMud-Slap
groundEarth PowergroundBulldoze
5.714
100%8.0 s
1.0 charged
83% HP left on average
8
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
5.257
100%7.5 s
1.0 charged
81% HP left on average
9
Shadow Rhydon
groundMud-Slap
groundEarthquakewaterSurf
4.952
100%8.0 s
1.0 charged
80% HP left on average
10
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
4.600
100%5.5 s
1.0 charged
78% HP left on average
11
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
4.479
100%6.5 s
1.0 charged
78% HP left on average
12
Shadow Nidoqueen
groundMud-Slap
groundEarthquakegroundEarth Power
4.429
100%8.0 s
1.0 charged
77% HP left on average
13
Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
4.381
100%6.5 s
1.0 charged
77% HP left on average
14
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
4.381
100%8.0 s
1.0 charged
77% HP left on average
15
Shadow Nidoking
bugFury Cutter
groundEarthquakegroundEarth Power
4.119
100%7.0 s
1.0 charged
76% HP left on average
16
Shadow Piloswine
icePowder Snow
groundHigh HorsepowergroundBulldoze
4.102
100%7.5 s
1.0 charged
76% HP left on average
17
Shadow Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
3.755
100%8.0 s
1.0 charged
73% HP left on average
18
Shadow Camerupt
fireEmber
fireOverheatgroundEarth Power
3.738
100%6.5 s
1.0 charged
73% HP left on average
19
Camerupt
fireEmber
fireOverheatgroundEarthquake
3.738
100%7.5 s
1.0 charged
73% HP left on average
20
Shadow Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
3.407
100%6.5 s
1.0 charged
71% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.