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PoGoBud
Raid Hour · YveltalNext · 20h 41m

Shadow Steelix counters

steelgroundSierra · slot 3Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Iron Tail / Psychic Fangs

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
6.179
100%7.5 s
1.0 charged
84% HP left on average
2
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
5.563
100%6.5 s
1.0 charged
82% HP left on average
3
Rotom (Heat)
electricThunder Shock
fireOverheatelectricThunder
5.292
100%7.5 s
1.0 charged
81% HP left on average
4
Victini
normalQuick Attack
fireV-createfireOverheat
5.025
100%7.5 s
1.0 charged
80% HP left on average
5
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
4.944
100%8.0 s
2.0 charged
80% HP left on average
6
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.700
100%6.5 s
1.0 charged
79% HP left on average
7
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
4.600
100%6.5 s
1.0 charged
78% HP left on average
8
Urshifu (Rapid Strike)
waterWaterfall
fightingClose CombatwaterAqua Jet
4.568
100%6.5 s
1.0 charged
78% HP left on average
9
Suicune
waterWater Gun
waterHydro PumpwaterScald
4.370
100%10.0 s
2.0 charged
77% HP left on average
10
Solgaleo
fireFire Spin
fireFlamethrowergrassSolar Beam
4.179
100%9.0 s
2.0 charged
76% HP left on average
11
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.087
100%9.0 s
2.0 charged
76% HP left on average
12
Vaporeon
waterWater Gun
waterHydro PumpwaterScald
4.016
100%9.5 s
2.0 charged
75% HP left on average
13
Kyogre
waterWaterfall
waterOrigin PulsewaterSurf
4.000
100%8.0 s
2.0 charged
75% HP left on average
14
Genesect (Burn)
bugFury Cutter
fireTechno Blast (Fire)fireFlamethrower
3.950
100%7.5 s
1.0 charged
75% HP left on average
15
Genesect (Douse)
bugFury Cutter
waterTechno Blast (Water)steelMagnet Bomb
3.950
100%7.5 s
1.0 charged
75% HP left on average
16
Shadow Suicune
waterWater Gun
waterHydro PumpwaterScald
3.941
100%9.5 s
2.0 charged
75% HP left on average
17
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
3.918
100%10.5 s
2.0 charged
74% HP left on average
18
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
3.739
100%10.0 s
2.0 charged
73% HP left on average
19
Shadow Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
3.731
100%6.5 s
1.0 charged
73% HP left on average
20
Shadow Golisopod
waterWaterfall
waterAqua JetwaterLiquidation
3.727
100%6.5 s
1.0 charged
73% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.