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PoGoBud
Raid Hour · YveltalNext · 22h 16m

Shadow Steelix counters

steelgroundSierra · slot 3Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Psychic Fangs

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Shadow Flygon
groundSand Attack
groundEarthquakegroundEarth Power
6.680
100%7.5 s
2.0 charged
85% HP left on average
2
Zygarde (Ten Percent)
dragonDragon Tail
groundEarthquakegroundBulldoze
4.962
100%10.0 s
2.0 charged
80% HP left on average
3
Shadow Mamoswine
icePowder Snow
groundHigh HorsepowergroundBulldoze
4.860
100%7.5 s
2.0 charged
79% HP left on average
4
Shadow Rhydon
groundMud-Slap
groundEarthquakewaterSurf
4.698
100%8.5 s
2.0 charged
79% HP left on average
5
Shadow Piloswine
icePowder Snow
groundHigh HorsepowergroundBulldoze
4.535
100%7.5 s
2.0 charged
78% HP left on average
6
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
4.450
100%5.5 s
1.0 charged
78% HP left on average
7
Shadow Golem
groundMud Shot
groundEarthquakerockStone Edge
4.395
100%8.5 s
2.0 charged
77% HP left on average
8
Kyurem (White)
dragonDragon Breath
fightingFocus BlastfireFusion Flare
4.306
100%6.5 s
2.0 charged
77% HP left on average
9
Nidoqueen
groundMud-Slap
groundEarthquakegroundEarth Power
4.286
100%10.0 s
2.0 charged
77% HP left on average
10
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
4.265
100%6.5 s
2.0 charged
77% HP left on average
11
Shadow Nidoqueen
groundMud-Slap
groundEarthquakegroundEarth Power
4.186
100%8.5 s
2.0 charged
76% HP left on average
12
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
4.163
100%6.5 s
2.0 charged
76% HP left on average
13
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
4.163
100%8.5 s
2.0 charged
76% HP left on average
14
Camerupt
fireEmber
fireOverheatgroundEarthquake
4.108
100%7.5 s
2.0 charged
76% HP left on average
15
Shadow Nidoking
bugFury Cutter
groundEarthquakegroundEarth Power
3.884
100%8.0 s
2.0 charged
74% HP left on average
16
Kyurem (Black)
dragonDragon Tail
iceFreeze ShockiceBlizzard
3.702
100%8.5 s
2.0 charged
73% HP left on average
17
Sandslash
groundSand Attack
groundEarthquakegroundScorching Sands
3.698
100%9.5 s
2.0 charged
73% HP left on average
18
Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
3.653
100%6.5 s
2.0 charged
73% HP left on average
19
Shadow Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
3.653
100%6.5 s
2.0 charged
73% HP left on average
20
Landorus (Therian)
groundMud Shot
groundEarthquakegroundBulldoze
3.653
100%7.5 s
2.0 charged
73% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.