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PoGoBud

Shadow Steelix counters

steelgroundSierra · slot 3Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Psychic Fangs

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
5.243
100%6.5 s
2.0 charged
81% HP left on average
2
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
5.161
100%7.5 s
2.0 charged
81% HP left on average
3
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
5.161
100%7.5 s
2.0 charged
81% HP left on average
4
Shadow Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
4.953
100%8.0 s
2.0 charged
80% HP left on average
5
Mamoswine
icePowder Snow
groundHigh HorsepowergroundBulldoze
4.372
100%7.5 s
2.0 charged
77% HP left on average
6
Flygon
groundSand Attack
groundEarthquakegroundEarth Power
4.257
100%9.5 s
2.0 charged
77% HP left on average
7
Shadow Flygon
groundMud Shot
groundEarthquakegroundEarth Power
4.027
100%8.5 s
2.0 charged
75% HP left on average
8
Golem
groundMud Shot
groundEarthquakerockStone Edge
4.027
100%8.5 s
2.0 charged
75% HP left on average
9
Shadow Mamoswine
icePowder Snow
groundHigh HorsepowergroundBulldoze
3.837
100%7.5 s
2.0 charged
74% HP left on average
10
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
3.760
100%8.5 s
2.0 charged
73% HP left on average
11
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
3.721
100%8.0 s
2.0 charged
73% HP left on average
12
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
3.721
100%8.5 s
2.0 charged
73% HP left on average
13
Shadow Hippowdon
fireFire Fang
groundEarthquakegroundEarth Power
3.491
100%9.5 s
2.0 charged
71% HP left on average
14
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
3.418
100%6.5 s
2.0 charged
71% HP left on average
15
Krookodile
darkSnarl
groundEarthquakegroundSand Tomb
3.314
100%10.0 s
2.0 charged
70% HP left on average
16
Sandaconda
groundMud-Slap
groundEarth PowergroundBulldoze
3.310
100%10.0 s
2.0 charged
70% HP left on average
17
Shadow Nidoqueen
groundMud-Slap
groundEarthquakegroundEarth Power
3.240
100%8.5 s
2.0 charged
69% HP left on average
18
Kyurem (White)
iceIce Fang
fightingFocus BlastfireFusion Flare
3.220
100%8.5 s
2.0 charged
69% HP left on average
19
Shadow Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
3.200
100%8.5 s
2.0 charged
69% HP left on average
20
Shadow Rhydon
groundMud-Slap
groundEarthquakewaterSurf
3.121
100%10.0 s
2.0 charged
68% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.