Shadow Milotic counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassBullet Seed grassSolar BeamgrassGrass Knot | 4.895 | 100% | 6.5 s 1.4 charged | 76% HP left on average | |
| 2 | grassVine Whip grassPower WhipgrassEnergy Ball | 3.949 | 100% | 6.5 s 1.4 charged | 75% HP left on average | |
| 3 | grassVine Whip grassFrenzy PlantgrassSolar Beam | 3.254 | 100% | 6.5 s 1.4 charged | 69% HP left on average | |
| 4 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 3.239 | 100% | 7.8 s 1.6 charged | 69% HP left on average | |
| 5 | grassVine Whip grassSolar BeamgrassPower Whip | 3.225 | 100% | 7.5 s 1.4 charged | 69% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorelectricThunder | 3.086 | 100% | 8.2 s 1.6 charged | 67% HP left on average | |
| 7 | dragonDragon Breath dragonDraco MeteorelectricThunder | 2.965 | 100% | 8.2 s 1.6 charged | 66% HP left on average | |
| 8 | psychicConfusion grassLeaf StormgrassSeed Bomb | 2.956 | 100% | 8.8 s 1.6 charged | 66% HP left on average | |
| 9 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 2.873 | 100% | 9.3 s 1.6 charged | 55% HP left on average | |
| 10 | dragonDragon Breath dragonDraco MeteorwaterHydro Pump | 2.871 | 100% | 9.3 s 1.6 charged | 55% HP left on average | |
| 11 | dragonDragon Tail electricFusion BoltdragonOutrage | 2.853 | 100% | 6.5 s 1.4 charged | 62% HP left on average | |
| 12 | dragonDragon Breath fightingFocus BlastdragonDragon Pulse | 2.853 | 100% | 7.7 s 1.4 charged | 62% HP left on average | |
| 13 | grassVine Whip grassFrenzy PlantgrassSolar Beam | 2.783 | 100% | 6.5 s 1.4 charged | 64% HP left on average | |
| 14 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.756 | 100% | 6.5 s 1.4 charged | 61% HP left on average | |
| 15 | waterWaterfall electricThunderwaterOrigin Pulse | 2.708 | 100% | 9.2 s 1.6 charged | 63% HP left on average | |
| 16 | grassVine Whip grassSolar BeamgrassPower Whip | 2.704 | 100% | 7.5 s 1.4 charged | 63% HP left on average | |
| 17 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.613 | 100% | 9.3 s 1.6 charged | 59% HP left on average | |
| 18 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 2.526 | 100% | 7.8 s 1.6 charged | 60% HP left on average | |
| 19 | grassBullet Seed dragonDraco MeteorgrassSeed Bomb | 2.505 | 100% | 7.9 s 1.6 charged | 49% HP left on average | |
| 20 | normalQuick Attack grassLeaf BladefightingClose Combat | 2.488 | 100% | 10.8 s 2.7 charged | 60% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.