Shadow Milotic counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Waterfall / Wrap
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassVine Whip grassPower WhipgrassEnergy Ball | 4.000 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 2 | dragonDragon Tail electricFusion BoltdragonOutrage | 3.633 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 3 | dragonDragon Breath fightingFocus BlastdragonDragon Pulse | 3.633 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 4 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 3.538 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 5 | grassVine Whip grassSolar BeamgrassPower Whip | 3.350 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 6 | grassVine Whip grassFrenzy PlantgrassSolar Beam | 3.286 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 7 | grassBullet Seed grassSolar BeamgrassGrass Knot | 3.019 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 8 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.875 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 9 | grassVine Whip grassFrenzy PlantgrassSolar Beam | 2.875 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 10 | electricThunder Shock electricWild ChargeelectricThunder | 2.818 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 11 | grassVine Whip grassSolar BeamgrassPower Whip | 2.792 | 100% | 7.5 s 1.0 charged | 64% HP left on average | |
| 12 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 2.625 | 100% | 7.5 s 1.0 charged | 62% HP left on average | |
| 13 | grassVine Whip grassFrenzy PlantgrassGrass Knot | 2.563 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 14 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 2.453 | 100% | 6.5 s 1.0 charged | 59% HP left on average | |
| 15 | electricThunder Shock grassLeaf StormelectricThunder | 2.442 | 100% | 7.5 s 1.0 charged | 59% HP left on average | |
| 16 | electricThunder Shock electricThunderelectricThunderbolt | 2.442 | 100% | 7.5 s 1.0 charged | 59% HP left on average | |
| 17 | grassLeafage grassFrenzy PlantgrassGrass Knot | 2.306 | 100% | 6.5 s 1.0 charged | 57% HP left on average | |
| 18 | electricThunder Shock electricWild ChargeelectricThunder | 2.296 | 100% | 5.5 s 1.0 charged | 56% HP left on average | |
| 19 | electricThunder Shock electricWild ChargeelectricThunder | 2.103 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 20 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 2.066 | 100% | 6.5 s 1.0 charged | 52% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.