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PoGoBud
Raid Hour · YveltalNext · 23h 19m

Shadow Milotic counters

waterSierra · slot 3Leader
CP
7,139
Attack
375.6
x1.2 Shadow
Defense
254.4
x0.83 Shadow
HP
141

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Tail / Hyper Beam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Milotic
#PokemonMovesPowerWinsTimeResult
1
Tapu Bulu
grassBullet Seed
grassSolar BeamgrassGrass Knot
6.333
100%6.5 s
1.0 charged
84% HP left on average
2
Xerneas
fairyGeomancy
electricThunderfightingClose Combat
6.057
100%8.0 s
1.0 charged
83% HP left on average
3
Tapu Koko
normalQuick Attack
electricThunderelectricThunderbolt
5.429
100%7.5 s
1.0 charged
82% HP left on average
4
Enamorus (Incarnate)
ghostAstonish
grassGrass KnotflyingFly
3.950
100%8.0 s
1.0 charged
75% HP left on average
5
Genesect (Shock)
bugFury Cutter
electricTechno Blast (Electric)electricZap Cannon
3.850
100%7.5 s
1.0 charged
74% HP left on average
6
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
3.800
100%6.5 s
1.0 charged
74% HP left on average
7
Hatterene
psychicConfusion
grassPower WhippsychicPsyshock
3.800
100%8.5 s
1.0 charged
74% HP left on average
8
Enamorus (Therian)
ghostAstonish
grassGrass KnotfairyMoonblast
3.762
100%10.0 s
1.0 charged
73% HP left on average
9
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
3.750
100%5.5 s
1.0 charged
73% HP left on average
10
Shadow Gardevoir
psychicConfusion
fairyDazzling GleampsychicSynchronoise
3.750
100%8.5 s
1.0 charged
73% HP left on average
11
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
3.367
100%6.5 s
1.0 charged
70% HP left on average
12
Shadow Metagross
bugFury Cutter
groundEarthquakesteelMeteor Mash
3.340
100%9.0 s
1.0 charged
70% HP left on average
13
Necrozma (Dusk Mane)
ghostShadow Claw
psychicFuture SightdragonOutrage
3.241
100%9.5 s
1.0 charged
69% HP left on average
14
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
3.167
100%6.5 s
1.0 charged
68% HP left on average
15
Shadow Raikou
electricThunder Shock
electricWild ChargeelectricThunder
3.158
100%5.5 s
1.0 charged
68% HP left on average
16
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
2.967
100%7.5 s
1.0 charged
66% HP left on average
17
Electivire
electricThunder Shock
electricWild ChargeelectricThunder
2.789
100%5.5 s
1.0 charged
64% HP left on average
18
Meloetta (Aria)
psychicConfusion
electricThunderboltnormalHyper Beam
2.786
100%8.5 s
1.0 charged
64% HP left on average
19
Shadow Heatran
bugBug Bite
rockStone EdgegroundEarth Power
2.758
100%10.0 s
1.0 charged
64% HP left on average
20
Metagross
bugFury Cutter
groundEarthquakesteelMeteor Mash
2.651
100%11.0 s
1.0 charged
62% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.