Shadow Milotic counters
You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Tail / Blizzard
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingAir Slash fightingClose CombatfairyPlay Rough | 5.207 | 100% | 11.0 s 2.0 charged | 81% HP left on average | |
| 2 | grassVine Whip grassPetal BlizzardgrassTrailblaze | 3.419 | 100% | 12.0 s 2.0 charged | 71% HP left on average | |
| 3 | electricVolt Switch electricThunderelectricThunderbolt | 3.400 | 100% | 8.5 s 1.0 charged | 71% HP left on average | |
| 4 | normalTackle electricThunderfightingClose Combat | 3.333 | 100% | 13.0 s 2.0 charged | 70% HP left on average | |
| 5 | psychicConfusion fairyMoonblastpsychicFuture Sight | 3.238 | 100% | 10.5 s 1.0 charged | 69% HP left on average | |
| 6 | bugFury Cutter electricTechno Blast (Electric)electricZap Cannon | 3.136 | 100% | 7.5 s 1.0 charged | 68% HP left on average | |
| 7 | electricVolt Switch electricWild ChargeelectricZap Cannon | 3.091 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 8 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 2.965 | 100% | 14.0 s 3.0 charged | 66% HP left on average | |
| 9 | grassVine Whip grassPower WhipgrassEnergy Ball | 2.828 | 100% | 7.5 s 1.0 charged | 65% HP left on average | |
| 10 | ghostAstonish grassGrass KnotfairyMoonblast | 2.820 | 100% | 11.0 s 2.0 charged | 65% HP left on average | |
| 11 | grassBullet Seed grassGrass KnotbugMegahorn | 2.720 | 100% | 11.0 s 2.0 charged | 63% HP left on average | |
| 12 | flyingPeck fightingAura SpherefairyDazzling Gleam | 2.719 | 100% | 14.0 s 3.0 charged | 63% HP left on average | |
| 13 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.615 | 100% | 6.5 s 1.0 charged | 62% HP left on average | |
| 14 | fireFire Spin grassSolar BeampsychicPsychic Fangs | 2.615 | 100% | 12.0 s 2.0 charged | 62% HP left on average | |
| 15 | electricThunder Shock electricThunderboltfightingDynamic Punch | 2.615 | 100% | 12.5 s 3.0 charged | 62% HP left on average | |
| 16 | ghostAstonish grassGrass KnotflyingFly | 2.518 | 100% | 10.0 s 1.0 charged | 60% HP left on average | |
| 17 | grassMagical Leaf fairyDazzling GleampsychicSynchronoise | 2.351 | 100% | 12.5 s 2.0 charged | 57% HP left on average | |
| 18 | electricVolt Switch electricWild ChargeelectricThunder | 2.250 | 100% | 6.5 s 1.0 charged | 56% HP left on average | |
| 19 | fightingLow Kick darkDark PulsedarkFoul Play | 2.244 | 100% | 12.5 s 3.0 charged | 55% HP left on average | |
| 20 | electricThunder Shock electricZap CannonelectricThunder | 2.132 | 100% | 7.5 s 1.0 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.