Shadow Houndoom counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Incinerate / Foul Play
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 8.550 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakegroundBulldoze | 5.947 | 100% | 8.0 s 2.0 charged | 83% HP left on average | |
| 5 | rockSmack Down rockRock SliderockRock Blast | 5.811 | 100% | 8.0 s 2.0 charged | 83% HP left on average | |
| 6 | waterWater Gun waterHydro PumpwaterAqua Tail | 5.432 | 100% | 7.0 s 2.0 charged | 82% HP left on average | |
| 7 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 5.257 | 100% | 8.0 s 2.0 charged | 81% HP left on average | |
| 8 | rockRock Throw rockMeteor BeamrockStone Edge | 4.462 | 100% | 8.0 s 1.0 charged | 78% HP left on average | |
| 9 | groundMud-Slap rockStone EdgefightingCross Chop | 4.324 | 100% | 6.5 s 2.0 charged | 77% HP left on average | |
| 10 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 4.279 | 100% | 8.0 s 2.0 charged | 77% HP left on average | |
| 11 | waterWaterfall waterHydro PumpwaterSurf | 4.215 | 100% | 8.0 s 2.0 charged | 76% HP left on average | |
| 12 | waterWaterfall waterHydro PumpwaterSurf | 4.205 | 100% | 8.0 s 2.0 charged | 76% HP left on average | |
| 13 | dragonDragon Tail groundEarthquakegroundBulldoze | 4.176 | 100% | 8.0 s 2.0 charged | 76% HP left on average | |
| 14 | ghostShadow Claw dragonDragon PulseghostShadow Force | 4.115 | 100% | 7.5 s 2.0 charged | 76% HP left on average | |
| 15 | dragonDragon Breath rockAncient PowerdragonDragon Claw | 3.984 | 100% | 7.0 s 2.0 charged | 75% HP left on average | |
| 16 | poisonAcid rockPower GemrockRock Slide | 3.891 | 100% | 6.5 s 2.0 charged | 74% HP left on average | |
| 17 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.885 | 100% | 6.5 s 2.0 charged | 74% HP left on average | |
| 18 | rockRock Throw rockMeteor BeamrockStone Edge | 3.867 | 100% | 8.0 s 1.0 charged | 74% HP left on average | |
| 19 | waterWater Gun dragonDraco MeteorwaterAqua Tail | 3.796 | 100% | 7.0 s 2.0 charged | 74% HP left on average | |
| 20 | waterWaterfall waterSurfwaterAqua Tail | 3.660 | 100% | 6.5 s 2.0 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.