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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Houndoom counters

darkfireSierra · slot 3Leader
CP
6,241
Attack
433.5
x1.2 Shadow
Defense
172.5
x0.83 Shadow
HP
120

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Snarl / Trailblaze

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Houndoom
#PokemonMovesPowerWinsTimeResult
1
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
6.667
100%5.5 s
1.0 charged
85% HP left on average
2
Togekiss
flyingPeck
fightingAura SphererockAncient Power
6.458
100%5.5 s
1.0 charged
85% HP left on average
3
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
6.037
100%5.5 s
1.0 charged
83% HP left on average
4
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
5.583
100%5.5 s
1.0 charged
82% HP left on average
5
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
5.333
100%5.5 s
1.0 charged
81% HP left on average
6
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
5.167
100%5.5 s
1.0 charged
81% HP left on average
7
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
4.857
100%5.5 s
1.0 charged
79% HP left on average
8
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
4.786
100%5.5 s
1.0 charged
79% HP left on average
9
Hawlucha
fightingLow Kick
fightingFlying PressflyingSky Attack
4.455
100%5.5 s
1.0 charged
78% HP left on average
10
Shadow Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
4.421
100%5.5 s
1.0 charged
77% HP left on average
11
Sawk
fightingLow Kick
fightingFocus BlastfightingBrick Break
4.333
100%5.5 s
1.0 charged
77% HP left on average
12
Cetitan
icePowder Snow
fightingSuperpowernormalBody Slam
4.190
100%5.5 s
1.0 charged
76% HP left on average
13
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.139
100%5.0 s
1.0 charged
76% HP left on average
14
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
3.821
100%5.0 s
1.0 charged
74% HP left on average
15
Baxcalibur
dragonDragon Breath
dragonGlaive RushdragonOutrage
3.708
100%5.5 s
1.0 charged
73% HP left on average
16
Shadow Gurdurr
fightingLow Kick
rockStone EdgefightingBrick Break
3.690
100%5.5 s
1.0 charged
73% HP left on average
17
Shadow Sawk
fightingLow Kick
fightingFocus BlastfightingBrick Break
3.667
100%5.5 s
1.0 charged
73% HP left on average
18
Landorus (Therian)
groundMud Shot
groundEarthquakefightingSuperpower
3.556
100%5.5 s
1.0 charged
72% HP left on average
19
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
3.311
100%5.0 s
1.0 charged
70% HP left on average
20
Shadow Machoke
fightingLow Kick
fightingDynamic PunchfightingCross Chop
3.311
100%5.5 s
1.0 charged
70% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.