Shadow Houndoom counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Incinerate / Foul Play
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.842 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.842 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.478 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakegroundBulldoze | 4.538 | 100% | 8.0 s 2.0 charged | 78% HP left on average | |
| 5 | waterWater Gun waterHydro PumpwaterAqua Tail | 4.268 | 100% | 8.5 s 2.0 charged | 77% HP left on average | |
| 6 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.902 | 100% | 8.0 s 2.0 charged | 74% HP left on average | |
| 7 | groundMud-Slap rockStone EdgefightingCross Chop | 3.390 | 100% | 8.0 s 2.0 charged | 71% HP left on average | |
| 8 | dragonDragon Tail rockMeteor BeamrockStone Edge | 3.378 | 100% | 8.0 s 2.0 charged | 70% HP left on average | |
| 9 | waterWaterfall waterHydro PumpwaterSurf | 3.326 | 100% | 8.0 s 2.0 charged | 70% HP left on average | |
| 10 | waterWaterfall waterHydro PumpwaterSurf | 3.274 | 100% | 8.0 s 2.0 charged | 69% HP left on average | |
| 11 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.265 | 100% | 8.0 s 2.0 charged | 69% HP left on average | |
| 12 | dragonDragon Tail groundEarthquakegroundBulldoze | 3.136 | 100% | 8.0 s 2.0 charged | 68% HP left on average | |
| 13 | dragonDragon Tail dragonDragon PulseghostShadow Force | 3.070 | 100% | 8.0 s 2.0 charged | 67% HP left on average | |
| 14 | dragonDragon Breath rockAncient PowerdragonDragon Claw | 3.070 | 100% | 8.5 s 2.0 charged | 67% HP left on average | |
| 15 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.000 | 100% | 6.5 s 2.0 charged | 67% HP left on average | |
| 16 | poisonAcid rockPower GemrockRock Slide | 2.952 | 100% | 6.5 s 2.0 charged | 66% HP left on average | |
| 17 | waterWater Gun dragonDraco MeteorwaterAqua Tail | 2.945 | 100% | 7.5 s 2.0 charged | 66% HP left on average | |
| 18 | rockSmack Down rockRock SliderockRock Blast | 2.937 | 100% | 9.5 s 2.0 charged | 66% HP left on average | |
| 19 | waterWaterfall waterSurfwaterAqua Tail | 2.770 | 100% | 6.5 s 2.0 charged | 64% HP left on average | |
| 20 | waterWaterfall rockStone EdgewaterAqua Jet | 2.756 | 100% | 6.5 s 2.0 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.