Shadow Flygon counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Sand Attack / Stone Edge
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | iceFrost Breath iceBlizzardiceIce Beam | 6.643 | 100% | 7.0 s 0.0 charged | 85% HP left on average | |
| 2 | iceIce Fang iceIce BurniceBlizzard | 4.360 | 100% | 5.0 s 0.0 charged | 77% HP left on average | |
| 3 | iceIce Fang iceAvalancheiceIcy Wind | 3.464 | 100% | 7.0 s 0.0 charged | 71% HP left on average | |
| 4 | iceIce Fang iceAvalancheiceBlizzard | 3.417 | 100% | 6.0 s 0.0 charged | 71% HP left on average | |
| 5 | iceIce Fang groundEarthquakegroundEarth Power | 2.536 | 100% | 7.0 s 0.0 charged | 61% HP left on average | |
| 6 | iceIce Fang iceAvalancheiceIce Punch | 2.476 | 100% | 6.0 s 0.0 charged | 60% HP left on average | |
| 7 | iceIce Fang fairyMoonblastfightingClose Combat | 2.471 | 100% | 7.0 s 0.0 charged | 60% HP left on average | |
| 8 | iceFrost Breath iceAvalancheiceBlizzard | 2.268 | 100% | 7.0 s 0.0 charged | 56% HP left on average | |
| 9 | iceFrost Breath iceAvalancheiceIce Beam | 2.129 | 100% | 7.0 s 0.0 charged | 53% HP left on average | |
| 10 | iceIce Fang iceIce BeamwaterHydro Cannon | 2.119 | 100% | 7.0 s 0.0 charged | 53% HP left on average | |
| 11 | iceFrost Breath iceBlizzardiceWeather Ball (Ice) | 1.679 | 100% | 7.0 s 0.0 charged | 40% HP left on average | |
| 12 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 1.190 | 100% | 12.5 s 3.0 charged | 16% HP left on average | |
| 13 | normalScratch iceIce PunchfairyPlay Rough | 1.124 | 100% | 12.0 s 3.0 charged | 11% HP left on average | |
| 14 | iceIce Fang groundEarthquakegroundEarth Power | 1.076 | 100% | 9.5 s 1.0 charged | 7% HP left on average | |
| 15 | groundMud Shot dragonOutragedragonTwister | 1.054 | 100% | 11.0 s 3.0 charged | 5% HP left on average | |
| 16 | fightingLow Kick fightingSuperpowergrassSolar Beam | 1.051 | 100% | 13.0 s 3.0 charged | 5% HP left on average | |
| 17 | dragonDragon Tail dragonOutragegroundEarthquake | 1.040 | 100% | 17.5 s 4.0 charged | 4% HP left on average | |
| 18 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.011 | 100% | 12.5 s 3.0 charged | 1% HP left on average | |
| 19 | icePowder Snow iceAvalancheiceIcicle Spear | 0.968 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 20 | fairyCharm fairyPlay RoughghostShadow Ball | 0.968 | 0% | 14.0 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.