Shadow Flygon counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud Shot / Sand Tomb
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | iceIce Fang iceIce BurniceBlizzard | 6.229 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 2 | iceIce Fang iceAvalancheiceIcy Wind | 5.105 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 3 | iceIce Fang iceAvalancheiceBlizzard | 5.000 | 100% | 6.0 s 1.0 charged | 80% HP left on average | |
| 4 | iceFrost Breath iceBlizzardfightingFocus Blast | 4.300 | 100% | 8.0 s 1.0 charged | 77% HP left on average | |
| 5 | iceIce Fang groundEarthquakegroundEarth Power | 4.176 | 100% | 7.0 s 1.0 charged | 76% HP left on average | |
| 6 | iceFrost Breath iceBlizzardfightingFocus Blast | 3.909 | 100% | 9.0 s 1.0 charged | 74% HP left on average | |
| 7 | iceIce Fang iceIce BeamwaterHydro Pump | 3.865 | 100% | 8.0 s 1.0 charged | 74% HP left on average | |
| 8 | iceIce Fang iceIce BeamwaterHydro Pump | 3.865 | 100% | 9.0 s 1.0 charged | 74% HP left on average | |
| 9 | iceIce Fang fairyMoonblastfightingClose Combat | 3.844 | 100% | 7.0 s 1.0 charged | 74% HP left on average | |
| 10 | iceIce Fang iceAvalancheiceIce Punch | 3.714 | 100% | 6.0 s 1.0 charged | 73% HP left on average | |
| 11 | iceFrost Breath iceBlizzardiceIce Beam | 3.655 | 100% | 9.0 s 1.0 charged | 73% HP left on average | |
| 12 | iceIce Shard iceAvalancheiceIcicle Spear | 3.619 | 100% | 9.5 s 1.0 charged | 72% HP left on average | |
| 13 | iceFrost Breath iceBlizzardiceIce Beam | 3.603 | 100% | 8.0 s 1.0 charged | 72% HP left on average | |
| 14 | iceIce Fang iceIce BeamwaterHydro Cannon | 3.490 | 100% | 7.0 s 1.0 charged | 71% HP left on average | |
| 15 | icePowder Snow iceWeather Ball (Ice)iceIcy Wind | 3.444 | 100% | 10.5 s 3.0 charged | 71% HP left on average | |
| 16 | icePowder Snow iceIce BeamiceIcy Wind | 3.413 | 100% | 10.0 s 2.0 charged | 71% HP left on average | |
| 17 | iceFrost Breath iceBlizzardiceIcicle Spear | 3.413 | 100% | 9.0 s 1.0 charged | 71% HP left on average | |
| 18 | iceFrost Breath iceAvalancheiceIce Beam | 3.386 | 100% | 7.0 s 1.0 charged | 70% HP left on average | |
| 19 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.382 | 100% | 9.0 s 1.0 charged | 70% HP left on average | |
| 20 | iceIce Fang groundEarthquakegroundEarth Power | 3.381 | 100% | 9.0 s 1.0 charged | 70% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.