Shadow Ferrothorn counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bullet Seed / Acid Spray
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Fang fireOverheatfireFusion Flare | 10.000 | 100% | 6.0 s 0.0 charged | 91% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 6.103 | 100% | 7.0 s 1.0 charged | 84% HP left on average | |
| 3 | fireFire Spin fireFire BlastfireFlamethrower | 5.531 | 100% | 8.5 s 1.0 charged | 82% HP left on average | |
| 4 | fireIncinerate fireSacred Fire++fireSacred Fire | 4.615 | 100% | 8.5 s 1.0 charged | 78% HP left on average | |
| 5 | fireFire Spin fireFlamethrowersteelIron Head | 4.074 | 100% | 10.0 s 1.0 charged | 75% HP left on average | |
| 6 | fireIncinerate fireSacred Fire++fireSacred Fire | 4.000 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 7 | fireFire Fang fireOverheatfireFusion Flare | 3.932 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 8 | fireFire Fang fireFire BlastflyingFly | 3.640 | 100% | 8.0 s 1.0 charged | 73% HP left on average | |
| 9 | fireIncinerate fireBlast BurnfireFlamethrower | 3.482 | 100% | 8.5 s 1.0 charged | 71% HP left on average | |
| 10 | fireFire Fang fireOverheatfireFire Blast | 3.387 | 100% | 8.0 s 1.0 charged | 70% HP left on average | |
| 11 | fireEmber fireHeat WavebugLunge | 3.316 | 100% | 12.0 s 3.0 charged | 70% HP left on average | |
| 12 | fireFire Spin fireOverheatfireFire Blast | 3.241 | 100% | 8.5 s 1.0 charged | 69% HP left on average | |
| 13 | fireFire Spin fireOverheatbugBug Buzz | 3.170 | 100% | 8.5 s 1.0 charged | 68% HP left on average | |
| 14 | fireIncinerate fireHeat WavefireFlamethrower | 3.143 | 100% | 8.5 s 1.0 charged | 68% HP left on average | |
| 15 | fireIncinerate fireOverheatfireFlame Charge | 3.045 | 100% | 7.0 s 1.0 charged | 67% HP left on average | |
| 16 | fireFire Spin fireOverheatfireFire Blast | 3.017 | 100% | 7.0 s 1.0 charged | 67% HP left on average | |
| 17 | fireFire Fang fireFire BlastflyingFly | 2.984 | 100% | 7.0 s 1.0 charged | 66% HP left on average | |
| 18 | fireFire Fang fireOverheatfireFire Blast | 2.917 | 100% | 7.0 s 1.0 charged | 66% HP left on average | |
| 19 | fireFire Spin fireOverheatfireBlast Burn | 2.873 | 100% | 8.5 s 1.0 charged | 65% HP left on average | |
| 20 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 2.810 | 100% | 15.5 s 4.0 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.