Shadow Ferrothorn counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Metal Claw / Power Whip
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate fireOverheatgroundEarth Power | 8.190 | 100% | 7.5 s 0.0 charged | 88% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 6.714 | 100% | 7.5 s 0.0 charged | 85% HP left on average | |
| 3 | fireIncinerate fireSacred Fire++fireSacred Fire | 5.486 | 100% | 7.5 s 0.0 charged | 82% HP left on average | |
| 4 | fireFire Fang fireOverheatfireFusion Flare | 5.257 | 100% | 7.0 s 0.0 charged | 81% HP left on average | |
| 5 | fireFire Fang fireOverheatfireFusion Flare | 5.111 | 100% | 6.0 s 0.0 charged | 80% HP left on average | |
| 6 | fireFire Fang fireOverheatfireFire Blast | 4.646 | 100% | 8.0 s 0.0 charged | 78% HP left on average | |
| 7 | fireIncinerate fireSacred Fire++fireSacred Fire | 4.571 | 100% | 7.5 s 0.0 charged | 78% HP left on average | |
| 8 | fireFire Spin fireOverheatbugBug Buzz | 4.238 | 100% | 7.5 s 0.0 charged | 76% HP left on average | |
| 9 | fireFire Fang fireBlast BurnfireFire Blast | 4.042 | 100% | 8.0 s 0.0 charged | 75% HP left on average | |
| 10 | fireFire Fang fireOverheatfireFire Blast | 3.982 | 100% | 7.0 s 0.0 charged | 75% HP left on average | |
| 11 | fireIncinerate fireHeat WavefireFlamethrower | 3.905 | 100% | 7.5 s 0.0 charged | 74% HP left on average | |
| 12 | fireFire Spin fireOverheatfireFire Blast | 3.796 | 100% | 7.5 s 0.0 charged | 74% HP left on average | |
| 13 | fireFire Spin fireOverheatfireBlast Burn | 3.429 | 100% | 7.5 s 0.0 charged | 71% HP left on average | |
| 14 | fireIncinerate fireOverheatfireBlast Burn | 3.429 | 100% | 7.5 s 0.0 charged | 71% HP left on average | |
| 15 | fireFire Spin fireOverheatfireFlame Charge | 3.381 | 100% | 6.0 s 0.0 charged | 70% HP left on average | |
| 16 | fireIncinerate fireOverheatfireFlame Charge | 3.381 | 100% | 7.5 s 0.0 charged | 70% HP left on average | |
| 17 | fireFire Spin fireBlast BurnfireFire Blast | 3.347 | 100% | 7.5 s 0.0 charged | 70% HP left on average | |
| 18 | fireFire Fang fireFire BlastfireFlamethrower | 3.321 | 100% | 7.0 s 0.0 charged | 70% HP left on average | |
| 19 | fireFire Fang fireFire BlastfireFlamethrower | 3.321 | 100% | 8.0 s 0.0 charged | 70% HP left on average | |
| 20 | fireFire Fang fireOverheatfightingFocus Blast | 3.302 | 100% | 7.0 s 0.0 charged | 70% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.