Shadow Ferrothorn counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Metal Claw / Mirror Shot
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate fireOverheatgroundEarth Power | 10.000 | 100% | 6.0 s 1.0 charged | 91% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 7.520 | 100% | 7.0 s 1.0 charged | 87% HP left on average | |
| 3 | fireFire Spin fireFire BlastfireFlamethrower | 7.520 | 100% | 9.5 s 1.0 charged | 87% HP left on average | |
| 4 | fireIncinerate fireSacred Fire++fireSacred Fire | 7.385 | 100% | 6.0 s 1.0 charged | 86% HP left on average | |
| 5 | fireIncinerate fireSacred Fire++fireSacred Fire | 6.194 | 100% | 6.0 s 1.0 charged | 84% HP left on average | |
| 6 | fireFire Fang fireOverheatfireFusion Flare | 5.935 | 100% | 6.0 s 1.0 charged | 83% HP left on average | |
| 7 | fireFire Fang fireOverheatfireFusion Flare | 5.935 | 100% | 7.0 s 1.0 charged | 83% HP left on average | |
| 8 | fireIncinerate fireHeat WavefireFlamethrower | 5.290 | 100% | 6.0 s 1.0 charged | 81% HP left on average | |
| 9 | fireFire Fang fireOverheatfireFire Blast | 5.186 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 10 | fireFire Spin fireOverheatbugBug Buzz | 4.811 | 100% | 7.0 s 1.0 charged | 79% HP left on average | |
| 11 | fireFire Spin fireFlamethrowersteelIron Head | 4.776 | 100% | 9.5 s 1.0 charged | 79% HP left on average | |
| 12 | fireIncinerate fireOverheatfireBlast Burn | 4.667 | 100% | 6.0 s 1.0 charged | 79% HP left on average | |
| 13 | fireIncinerate fireOverheatfireFlame Charge | 4.581 | 100% | 6.0 s 1.0 charged | 78% HP left on average | |
| 14 | fireFire Fang fireOverheatfireFire Blast | 4.551 | 100% | 7.0 s 1.0 charged | 78% HP left on average | |
| 15 | fireIncinerate fireOverheatfightingFocus Blast | 4.522 | 100% | 6.0 s 1.0 charged | 78% HP left on average | |
| 16 | fireFire Fang fireBlast BurnfireFire Blast | 4.512 | 100% | 8.0 s 1.0 charged | 78% HP left on average | |
| 17 | fireFire Spin fireOverheatfireFire Blast | 4.326 | 100% | 7.0 s 1.0 charged | 77% HP left on average | |
| 18 | fireIncinerate fireOverheatfireFlame Charge | 3.944 | 100% | 6.0 s 1.0 charged | 75% HP left on average | |
| 19 | fireFire Spin fireOverheatfireBlast Burn | 3.907 | 100% | 7.0 s 1.0 charged | 74% HP left on average | |
| 20 | fireFire Spin fireBlast BurnfireFire Blast | 3.814 | 100% | 7.0 s 1.0 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.