Shadow Ferrothorn counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Metal Claw / Acid Spray
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Fang fireOverheatfireFusion Flare | 5.257 | 100% | 7.0 s 0.0 charged | 81% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 5.222 | 100% | 9.5 s 1.0 charged | 81% HP left on average | |
| 3 | fireFire Fang fireOverheatfireFusion Flare | 5.111 | 100% | 6.0 s 0.0 charged | 80% HP left on average | |
| 4 | fireFire Spin fireFire BlastfireFlamethrower | 4.700 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 5 | fireFire Fang fireOverheatfireFire Blast | 3.982 | 100% | 7.0 s 0.0 charged | 75% HP left on average | |
| 6 | fireFire Spin fireFlamethrowersteelIron Head | 3.774 | 100% | 9.5 s 1.0 charged | 74% HP left on average | |
| 7 | fireIncinerate fireOverheatgroundEarth Power | 3.660 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 8 | fireFire Spin fireOverheatfireFlame Charge | 3.381 | 100% | 6.0 s 0.0 charged | 70% HP left on average | |
| 9 | fireFire Fang fireFire BlastfireFlamethrower | 3.321 | 100% | 7.0 s 0.0 charged | 70% HP left on average | |
| 10 | fireIncinerate fireSacred Fire++fireSacred Fire | 3.310 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 11 | fireFire Fang fireFire BlastfireFlamethrower | 3.280 | 100% | 8.0 s 1.0 charged | 70% HP left on average | |
| 12 | fireFire Fang fireOverheatfightingFocus Blast | 3.152 | 100% | 6.0 s 0.0 charged | 68% HP left on average | |
| 13 | fightingDouble Kick fightingSacred SwordsteelIron Head | 3.032 | 100% | 12.5 s 3.0 charged | 67% HP left on average | |
| 14 | fireFire Fang fireOverheatfireFire Blast | 3.014 | 100% | 8.0 s 1.0 charged | 67% HP left on average | |
| 15 | fireFire Spin fireBlast BurnfireFlamethrower | 2.912 | 100% | 7.5 s 1.0 charged | 66% HP left on average | |
| 16 | fireFire Spin fireFire BlastfireFire Punch | 2.877 | 100% | 7.5 s 1.0 charged | 65% HP left on average | |
| 17 | fireIncinerate fireSacred Fire++fireSacred Fire | 2.783 | 100% | 7.5 s 1.0 charged | 64% HP left on average | |
| 18 | fireIncinerate fireHeat WavefireFlamethrower | 2.733 | 100% | 7.5 s 1.0 charged | 63% HP left on average | |
| 19 | fireFire Fang fireFlamethrowerdarkCrunch | 2.732 | 100% | 8.0 s 1.0 charged | 63% HP left on average | |
| 20 | fireFire Fang fireFire BlastflyingFly | 2.732 | 100% | 8.0 s 1.0 charged | 63% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.