Shadow Ferrothorn counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bullet Seed / Power Whip
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Fang fireOverheatfireFusion Flare | 10.000 | 100% | 6.0 s 0.0 charged | 91% HP left on average | |
| 2 | fireIncinerate fireSacred Fire++fireSacred Fire | 10.000 | 100% | 7.0 s 1.0 charged | 93% HP left on average | |
| 3 | fireIncinerate fireSacred Fire++fireSacred Fire | 10.000 | 100% | 7.0 s 1.0 charged | 91% HP left on average | |
| 4 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 7.0 s 1.0 charged | 91% HP left on average | |
| 5 | fireFire Spin fireOverheatbugBug Buzz | 10.000 | 100% | 7.0 s 1.0 charged | 90% HP left on average | |
| 6 | fireFire Fang fireOverheatfireFusion Flare | 10.000 | 100% | 7.0 s 1.0 charged | 91% HP left on average | |
| 7 | fireFire Fang fireFire BlastflyingFly | 10.000 | 100% | 8.0 s 1.0 charged | 91% HP left on average | |
| 8 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 8.5 s 1.0 charged | 91% HP left on average | |
| 9 | fireFire Fang fireFire BlastflyingFly | 9.238 | 100% | 7.0 s 1.0 charged | 89% HP left on average | |
| 10 | fireFire Fang fireOverheatfireFire Blast | 8.920 | 100% | 8.0 s 1.0 charged | 89% HP left on average | |
| 11 | fireFire Spin fireOverheatfireFire Blast | 8.857 | 100% | 7.0 s 1.0 charged | 89% HP left on average | |
| 12 | fireFire Spin fireOverheatfireFire Blast | 8.857 | 100% | 8.5 s 1.0 charged | 89% HP left on average | |
| 13 | fireEmber fireHeat WavebugBug Buzz | 8.040 | 100% | 12.0 s 3.0 charged | 88% HP left on average | |
| 14 | fireFire Spin fireOverheatfireBlast Burn | 8.000 | 100% | 7.0 s 1.0 charged | 88% HP left on average | |
| 15 | fireFire Spin fireOverheatfireBlast Burn | 8.000 | 100% | 8.5 s 1.0 charged | 88% HP left on average | |
| 16 | fireFire Fang fireBlast BurnfireFire Blast | 7.760 | 100% | 8.0 s 1.0 charged | 87% HP left on average | |
| 17 | fireFire Spin fireFlamethrowersteelIron Head | 7.548 | 100% | 8.5 s 1.0 charged | 87% HP left on average | |
| 18 | fireFire Fang fireOverheatfireFire Blast | 6.758 | 100% | 7.0 s 1.0 charged | 85% HP left on average | |
| 19 | fireIncinerate fireBlast BurnfireFlamethrower | 6.677 | 100% | 8.5 s 1.0 charged | 85% HP left on average | |
| 20 | fireIncinerate fireHeat WavefireFlamethrower | 6.560 | 100% | 7.0 s 1.0 charged | 85% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.