Shadow Ferrothorn counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Metal Claw / Thunder
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireFlamethrower | 4.657 | 100% | 7.5 s 0.0 charged | 79% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 4.528 | 100% | 9.0 s 0.0 charged | 78% HP left on average | |
| 3 | fireIncinerate fireOverheatgroundEarth Power | 4.027 | 100% | 10.0 s 1.0 charged | 75% HP left on average | |
| 4 | fireIncinerate fireSacred Fire++fireSacred Fire | 3.976 | 100% | 7.5 s 0.0 charged | 75% HP left on average | |
| 5 | fireIncinerate fireSacred Fire++fireSacred Fire | 3.630 | 100% | 10.0 s 1.0 charged | 72% HP left on average | |
| 6 | fireFire Fang fireOverheatfireFusion Flare | 3.333 | 100% | 8.0 s 0.0 charged | 70% HP left on average | |
| 7 | fireFire Fang fireOverheatfireFusion Flare | 3.265 | 100% | 7.0 s 0.0 charged | 69% HP left on average | |
| 8 | fireFire Spin fireFlamethrowersteelIron Head | 3.188 | 100% | 10.0 s 1.0 charged | 69% HP left on average | |
| 9 | fireFire Fang fireOverheatfireFire Blast | 3.079 | 100% | 7.0 s 0.0 charged | 68% HP left on average | |
| 10 | fireFire Fang fireOverheatfireFire Blast | 3.079 | 100% | 9.0 s 0.0 charged | 68% HP left on average | |
| 11 | fireFire Spin fireOverheatfireFire Blast | 2.893 | 100% | 7.5 s 0.0 charged | 65% HP left on average | |
| 12 | fireIncinerate fireBlast BurnfireFlamethrower | 2.813 | 100% | 10.0 s 1.0 charged | 64% HP left on average | |
| 13 | normalQuick Attack fireV-createfireOverheat | 2.692 | 100% | 11.5 s 3.0 charged | 63% HP left on average | |
| 14 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.672 | 100% | 12.5 s 3.0 charged | 63% HP left on average | |
| 15 | fireFire Fang fireBlast BurnfireFire Blast | 2.641 | 100% | 10.0 s 1.0 charged | 62% HP left on average | |
| 16 | fightingLow Kick darkDark PulsedarkFoul Play | 2.612 | 100% | 12.5 s 3.0 charged | 62% HP left on average | |
| 17 | fireFire Fang fireFire BlastfireFlamethrower | 2.571 | 100% | 9.0 s 0.0 charged | 61% HP left on average | |
| 18 | fireFire Spin fireOverheatfireFire Blast | 2.571 | 100% | 9.0 s 0.0 charged | 61% HP left on average | |
| 19 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.547 | 100% | 10.5 s 3.0 charged | 61% HP left on average | |
| 20 | fireEmber fireHeat WavebugLunge | 2.465 | 100% | 11.5 s 3.0 charged | 59% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.