Shadow Ferrothorn counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bullet Seed / Flash Cannon
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate fireSacred Fire++fireSacred Fire | 8.350 | 100% | 7.5 s 0.0 charged | 88% HP left on average | |
| 2 | fireFire Fang fireOverheatfireFusion Flare | 8.000 | 100% | 7.0 s 0.0 charged | 88% HP left on average | |
| 3 | fireIncinerate fireSacred Fire++fireSacred Fire | 7.952 | 100% | 8.5 s 1.0 charged | 87% HP left on average | |
| 4 | fireFire Spin fireFire BlastfireFlamethrower | 7.762 | 100% | 8.5 s 1.0 charged | 87% HP left on average | |
| 5 | fireFire Spin fireOverheatfireFire Blast | 7.714 | 100% | 8.5 s 1.0 charged | 87% HP left on average | |
| 6 | fireFire Fang fireOverheatfireFusion Flare | 7.619 | 100% | 8.0 s 1.0 charged | 87% HP left on average | |
| 7 | fireFire Spin fireOverheatbugBug Buzz | 7.381 | 100% | 8.5 s 1.0 charged | 86% HP left on average | |
| 8 | fireFire Spin fireFire BlastfireFlamethrower | 6.520 | 100% | 7.5 s 0.0 charged | 85% HP left on average | |
| 9 | fireFire Fang fireFire BlastflyingFly | 6.500 | 100% | 9.5 s 1.0 charged | 85% HP left on average | |
| 10 | fireFire Spin fireOverheatfireFire Blast | 6.480 | 100% | 7.5 s 0.0 charged | 85% HP left on average | |
| 11 | fireEmber fireHeat WavebugLunge | 6.034 | 100% | 12.0 s 3.0 charged | 83% HP left on average | |
| 12 | fireFire Spin fireOverheatfireBlast Burn | 5.654 | 100% | 8.5 s 1.0 charged | 82% HP left on average | |
| 13 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 5.595 | 100% | 15.0 s 3.0 charged | 82% HP left on average | |
| 14 | fireFire Fang fireFire BlastflyingFly | 5.452 | 100% | 8.0 s 1.0 charged | 82% HP left on average | |
| 15 | fireFire Fang fireOverheatfireFire Blast | 5.389 | 100% | 7.0 s 0.0 charged | 81% HP left on average | |
| 16 | fireFire Fang fireOverheatfireFire Blast | 5.389 | 100% | 9.5 s 1.0 charged | 81% HP left on average | |
| 17 | fireIncinerate fireBlast BurnfireFlamethrower | 5.000 | 100% | 8.5 s 1.0 charged | 80% HP left on average | |
| 18 | poisonPoison Jab fireWeather Ball (Fire)poisonSludge Bomb | 4.960 | 100% | 12.0 s 3.0 charged | 80% HP left on average | |
| 19 | dragonDragon Breath fightingSuperpowerflyingHurricane | 4.939 | 100% | 14.5 s 3.0 charged | 80% HP left on average | |
| 20 | fireFire Spin fireFlamethrowersteelIron Head | 4.744 | 100% | 10.0 s 1.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.