Shadow Blastoise counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Water Gun / Flash Cannon
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath grassSeed BombdragonOutrage | 2.492 | 100% | 11.5 s 2.0 charged | 60% HP left on average | |
| 2 | grassVine Whip grassLeaf BladegrassSeed Bomb | 2.474 | 100% | 10.5 s 2.0 charged | 60% HP left on average | |
| 3 | dragonDragon Breath dragonGlaive RushdragonOutrage | 2.412 | 100% | 11.5 s 2.0 charged | 59% HP left on average | |
| 4 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 2.284 | 100% | 11.0 s 0.0 charged | 56% HP left on average | |
| 5 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.238 | 100% | 11.5 s 2.0 charged | 55% HP left on average | |
| 6 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 2.066 | 100% | 10.5 s 2.0 charged | 52% HP left on average | |
| 7 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 2.016 | 100% | 8.0 s 0.0 charged | 50% HP left on average | |
| 8 | electricThunder Shock electricWild ChargenormalSwift | 1.868 | 100% | 10.5 s 2.0 charged | 46% HP left on average | |
| 9 | grassRazor Leaf grassGrass KnotgrassEnergy Ball | 1.818 | 100% | 11.0 s 0.0 charged | 45% HP left on average | |
| 10 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 1.775 | 100% | 10.0 s 0.0 charged | 44% HP left on average | |
| 11 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 1.653 | 100% | 10.5 s 2.0 charged | 39% HP left on average | |
| 12 | grassRazor Leaf grassSolar BeamgrassPetal Blizzard | 1.640 | 100% | 10.0 s 0.0 charged | 39% HP left on average | |
| 13 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 1.564 | 100% | 11.0 s 0.0 charged | 36% HP left on average | |
| 14 | electricVolt Switch electricWild ChargeelectricPlasma Fists | 1.460 | 100% | 11.5 s 2.0 charged | 32% HP left on average | |
| 15 | grassRazor Leaf grassLeaf BladegrassSolar Beam | 1.433 | 100% | 10.0 s 0.0 charged | 30% HP left on average | |
| 16 | ghostShadow Claw grassSeed BombghostShadow Ball | 1.413 | 100% | 11.5 s 2.0 charged | 29% HP left on average | |
| 17 | grassBullet Seed grassLeaf BladegrassLeaf Tornado | 1.398 | 100% | 10.5 s 2.0 charged | 28% HP left on average | |
| 18 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 1.386 | 100% | 10.0 s 0.0 charged | 28% HP left on average | |
| 19 | electricThunder Shock electricThunderelectricThunder Punch | 1.278 | 100% | 10.5 s 2.0 charged | 22% HP left on average | |
| 20 | psychicConfusion grassLeaf BladefightingClose Combat | 1.222 | 100% | 11.5 s 2.0 charged | 18% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.