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PoGoBud

Shadow Blastoise counters

waterSierra ยท slot 2Leader
CP
5,848
Attack
337.4
x1.2 Shadow
Defense
241.3
x0.83 Shadow
HP
124

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Rollout / Ice Beam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Blastoise
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
electricThunderboltfightingDynamic Punch
1.648
100%14.0 s
3.0 charged
39% HP left on average
2
Metagross
bugFury Cutter
groundEarthquakesteelMeteor Mash
1.496
100%13.5 s
3.0 charged
33% HP left on average
3
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.469
100%12.0 s
3.0 charged
32% HP left on average
4
Kingambit
fightingLow Kick
darkDark PulsefightingFocus Blast
1.467
100%14.0 s
3.0 charged
32% HP left on average
5
Gholdengo
ghostHex
ghostShadow BallfightingFocus Blast
1.282
100%13.0 s
3.0 charged
22% HP left on average
6
Shadow Metagross
bugFury Cutter
groundEarthquakesteelMeteor Mash
1.255
100%13.5 s
3.0 charged
20% HP left on average
7
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatnormalGiga Impact
1.169
100%17.0 s
4.0 charged
14% HP left on average
8
Paldean Tauros (Aqua)
fightingDouble Kick
grassTrailblazegroundEarthquake
1.163
100%13.0 s
3.0 charged
14% HP left on average
9
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
1.127
100%13.0 s
3.0 charged
11% HP left on average
10
Magnezone
electricVolt Switch
electricWild ChargesteelFlash Cannon
1.121
100%14.0 s
3.0 charged
11% HP left on average
11
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.033
100%15.0 s
5.0 charged
3% HP left on average
12
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
1.026
100%12.5 s
1.0 charged
3% HP left on average
13
Registeel
normalLock-On
electricZap CannonfightingFocus Blast
1.024
100%18.0 s
4.0 charged
2% HP left on average
14
Shadow Regice
normalLock-On
electricThunderfightingFocus Blast
1.012
100%14.0 s
3.0 charged
1% HP left on average
15
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.011
100%11.5 s
3.0 charged
1% HP left on average
16
Jirachi
psychicConfusion
fightingAura SpherefairyDazzling Gleam
0.984
0%15.0 s
4.0 charged
0% HP left on average
17
Shadow Milotic
dragonDragon Tail
normalHyper BeamnormalWrap
0.976
0%13.5 s
3.0 charged
0% HP left on average
18
Genesect
bugFury Cutter
normalTechno Blast (Normal)bugX-Scissor
0.952
0%12.0 s
3.0 charged
0% HP left on average
19
Genesect (Burn)
bugFury Cutter
bugX-ScissorfireTechno Blast (Fire)
0.952
0%12.0 s
3.0 charged
0% HP left on average
20
Genesect (Chill)
bugFury Cutter
bugX-ScissoriceTechno Blast (Ice)
0.952
0%12.0 s
3.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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