Shadow Blastoise counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Ice Beam
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick darkDark PulsefightingFocus Blast | 1.558 | 100% | 14.0 s 3.0 charged | 36% HP left on average | |
| 2 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.492 | 100% | 12.0 s 3.0 charged | 33% HP left on average | |
| 3 | electricThunder Shock electricThunderboltfightingDynamic Punch | 1.286 | 100% | 14.0 s 3.0 charged | 22% HP left on average | |
| 4 | normalLock-On electricThunderfightingFocus Blast | 1.246 | 100% | 14.0 s 3.0 charged | 20% HP left on average | |
| 5 | fightingDouble Kick grassTrailblazegroundEarthquake | 1.233 | 100% | 14.0 s 3.0 charged | 19% HP left on average | |
| 6 | fightingDouble Kick grassTrailblazegroundEarthquake | 1.233 | 100% | 14.0 s 3.0 charged | 19% HP left on average | |
| 7 | poisonPoison Jab fightingSuperpowerbugLunge | 1.220 | 100% | 15.0 s 3.0 charged | 18% HP left on average | |
| 8 | fightingDouble Kick darkDarkest LariatdarkBrutal Swing | 1.176 | 100% | 14.0 s 3.0 charged | 15% HP left on average | |
| 9 | dragonDragon Breath darkBrutal SwingdarkCrunch | 1.175 | 100% | 13.0 s 3.0 charged | 15% HP left on average | |
| 10 | waterWaterfall fightingClose CombatfightingDynamic Punch | 1.162 | 100% | 15.5 s 3.0 charged | 14% HP left on average | |
| 11 | fairyGeomancy electricThunderfairyMoonblast | 1.159 | 100% | 14.0 s 3.0 charged | 14% HP left on average | |
| 12 | bugFury Cutter bugX-ScissorflyingAerial Ace | 1.079 | 100% | 15.0 s 3.0 charged | 7% HP left on average | |
| 13 | grassVine Whip grassPetal BlizzardgrassTrailblaze | 1.070 | 100% | 14.0 s 3.0 charged | 7% HP left on average | |
| 14 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 1.060 | 100% | 13.0 s 3.0 charged | 6% HP left on average | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.050 | 100% | 12.5 s 3.0 charged | 5% HP left on average | |
| 16 | psychicPsywave normalSkull BashiceBlizzard | 1.043 | 100% | 21.5 s 4.0 charged | 4% HP left on average | |
| 17 | bugFury Cutter normalTechno Blast (Normal)bugX-Scissor | 1.039 | 100% | 13.0 s 3.0 charged | 4% HP left on average | |
| 18 | bugFury Cutter bugX-ScissorfireTechno Blast (Fire) | 1.039 | 100% | 13.5 s 3.0 charged | 4% HP left on average | |
| 19 | bugFury Cutter bugX-ScissoriceTechno Blast (Ice) | 1.039 | 100% | 13.5 s 3.0 charged | 4% HP left on average | |
| 20 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 1.039 | 100% | 13.5 s 3.0 charged | 4% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.