Shadow Blastoise counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Rollout / Ice Beam
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock electricThunderboltfightingDynamic Punch | 1.566 | 100% | 14.0 s 3.0 charged | 36% HP left on average | |
| 2 | bugFury Cutter groundEarthquakesteelMeteor Mash | 1.427 | 100% | 13.5 s 3.0 charged | 30% HP left on average | |
| 3 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.400 | 100% | 12.0 s 3.0 charged | 29% HP left on average | |
| 4 | fightingLow Kick darkDark PulsefightingFocus Blast | 1.393 | 100% | 14.0 s 3.0 charged | 28% HP left on average | |
| 5 | ghostHex ghostShadow BallfightingFocus Blast | 1.214 | 100% | 13.0 s 3.0 charged | 18% HP left on average | |
| 6 | bugFury Cutter groundEarthquakesteelMeteor Mash | 1.201 | 100% | 13.5 s 3.0 charged | 17% HP left on average | |
| 7 | steelMetal Claw fightingClose CombatnormalGiga Impact | 1.105 | 100% | 17.0 s 4.0 charged | 10% HP left on average | |
| 8 | fightingDouble Kick grassTrailblazegroundEarthquake | 1.104 | 100% | 13.0 s 3.0 charged | 9% HP left on average | |
| 9 | electricVolt Switch electricWild ChargesteelFlash Cannon | 1.070 | 100% | 14.0 s 3.0 charged | 7% HP left on average | |
| 10 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 1.030 | 100% | 13.0 s 3.0 charged | 3% HP left on average | |
| 11 | psychicConfusion fightingAura SpherefairyDazzling Gleam | 0.976 | 0% | 15.0 s 4.0 charged | 0% HP left on average | |
| 12 | electricThunder Fang darkCrunchpsychicPsychic Fangs | 0.976 | 0% | 15.0 s 4.0 charged | 0% HP left on average | |
| 13 | bugFury Cutter normalTechno Blast (Normal)bugX-Scissor | 0.935 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 14 | bugFury Cutter bugX-ScissorfireTechno Blast (Fire) | 0.935 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 15 | bugFury Cutter bugX-ScissoriceTechno Blast (Ice) | 0.935 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 16 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 0.935 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 17 | fightingDouble Kick fightingClose CombatrockStone Edge | 0.927 | 0% | 14.0 s 4.0 charged | 0% HP left on average | |
| 18 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 0.903 | 0% | 8.0 s 1.0 charged | 0% HP left on average | |
| 19 | electricVolt Switch electricWild ChargeelectricZap Cannon | 0.895 | 0% | 11.5 s 2.0 charged | 0% HP left on average | |
| 20 | bugBug Bite rockStone EdgegroundEarth Power | 0.879 | 0% | 15.5 s 3.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.