Shadow Blastoise counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Ice Beam
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick darkDark PulsefightingFocus Blast | 1.477 | 100% | 14.0 s 3.0 charged | 32% HP left on average | |
| 2 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.422 | 100% | 12.0 s 3.0 charged | 30% HP left on average | |
| 3 | electricThunder Shock electricThunderboltfightingDynamic Punch | 1.227 | 100% | 14.0 s 3.0 charged | 19% HP left on average | |
| 4 | normalLock-On electricThunderfightingFocus Blast | 1.193 | 100% | 14.0 s 3.0 charged | 16% HP left on average | |
| 5 | waterWaterfall fairyMoonblastwaterHydro Cannon | 1.184 | 100% | 15.5 s 3.0 charged | 16% HP left on average | |
| 6 | fightingDouble Kick grassTrailblazegroundEarthquake | 1.169 | 100% | 14.0 s 3.0 charged | 14% HP left on average | |
| 7 | fightingDouble Kick grassTrailblazegroundEarthquake | 1.169 | 100% | 14.0 s 3.0 charged | 14% HP left on average | |
| 8 | fightingDouble Kick darkDarkest LariatdarkBrutal Swing | 1.119 | 100% | 14.0 s 3.0 charged | 11% HP left on average | |
| 9 | waterWaterfall fightingClose CombatfightingDynamic Punch | 1.108 | 100% | 15.5 s 3.0 charged | 10% HP left on average | |
| 10 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.102 | 100% | 13.0 s 3.0 charged | 9% HP left on average | |
| 11 | bugFury Cutter bugX-ScissorflyingAerial Ace | 1.032 | 100% | 15.0 s 3.0 charged | 3% HP left on average | |
| 12 | grassVine Whip grassPetal BlizzardgrassTrailblaze | 1.012 | 100% | 14.0 s 3.0 charged | 1% HP left on average | |
| 13 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 1.012 | 100% | 13.0 s 3.0 charged | 1% HP left on average | |
| 14 | darkBite groundEarthquakenormalBody Slam | 0.984 | 0% | 16.5 s 4.0 charged | 0% HP left on average | |
| 15 | fightingLow Kick fightingFocus BlastfireBlast Burn | 0.976 | 0% | 15.0 s 3.0 charged | 0% HP left on average | |
| 16 | fightingDouble Kick fightingClose CombatrockStone Edge | 0.976 | 0% | 16.5 s 4.0 charged | 0% HP left on average | |
| 17 | fireIncinerate groundEarth PowerfireOverheat | 0.968 | 0% | 16.5 s 4.0 charged | 0% HP left on average | |
| 18 | bugBug Bite rockStone EdgegroundEarth Power | 0.911 | 0% | 16.0 s 3.0 charged | 0% HP left on average | |
| 19 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 0.903 | 0% | 7.5 s 1.0 charged | 0% HP left on average | |
| 20 | normalLock-On electricThunderfightingFocus Blast | 0.887 | 0% | 16.5 s 4.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.