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PoGoBud

Shadow Blastoise counters

waterSierra ยท slot 2Leader
CP
5,848
Attack
337.4
x1.2 Shadow
Defense
241.3
x0.83 Shadow
HP
124

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Rollout / Ice Beam

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Blastoise
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
electricThunderboltfightingDynamic Punch
1.252
100%14.0 s
3.0 charged
20% HP left on average
2
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.116
100%12.0 s
3.0 charged
10% HP left on average
3
Kingambit
fightingLow Kick
darkDark PulsefightingFocus Blast
0.895
0%16.0 s
4.0 charged
0% HP left on average
4
Metagross
ghostShadow Claw
steelMeteor MashpsychicPsychic
0.895
0%16.0 s
4.0 charged
0% HP left on average
5
Jirachi
psychicConfusion
fightingAura SpherefairyDazzling Gleam
0.887
0%15.0 s
4.0 charged
0% HP left on average
6
Mimikyu
ghostShadow Claw
electricThunderghostShadow Ball
0.831
0%15.0 s
3.0 charged
0% HP left on average
7
Cobalion
fightingDouble Kick
fightingClose CombatrockStone Edge
0.806
0%14.0 s
4.0 charged
0% HP left on average
8
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
0.790
0%8.0 s
1.0 charged
0% HP left on average
9
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingBrick Break
0.710
0%13.5 s
2.0 charged
0% HP left on average
10
Heatran
bugBug Bite
rockStone EdgegroundEarth Power
0.661
0%15.0 s
2.0 charged
0% HP left on average
11
Shadow Heatran
bugBug Bite
rockStone EdgegroundEarth Power
0.653
0%11.5 s
2.0 charged
0% HP left on average
12
Gholdengo
ghostAstonish
fightingFocus BlastrockPower Gem
0.653
0%12.5 s
2.0 charged
0% HP left on average
13
Stakataka
rockRock Throw
rockStone EdgegroundBulldoze
0.645
0%15.5 s
3.0 charged
0% HP left on average
14
Solgaleo
fireFire Spin
grassSolar BeampsychicPsychic Fangs
0.645
0%14.0 s
4.0 charged
0% HP left on average
15
Empoleon
waterWaterfall
flyingDrill PeckwaterHydro Cannon
0.637
0%14.0 s
4.0 charged
0% HP left on average
16
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
0.621
0%8.0 s
1.0 charged
0% HP left on average
17
Shadow Vileplume
grassRazor Leaf
grassSolar BeamgrassPetal Blizzard
0.621
0%8.0 s
1.0 charged
0% HP left on average
18
Shadow Victreebel
grassRazor Leaf
grassLeaf BladegrassSolar Beam
0.621
0%8.0 s
1.0 charged
0% HP left on average
19
Shadow Shiftry
grassRazor Leaf
grassLeaf BladegrassLeaf Tornado
0.621
0%8.0 s
1.0 charged
0% HP left on average
20
Shadow Manectric
electricThunder Fang
electricWild ChargeelectricThunder
0.621
0%8.0 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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