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PoGoBud

Shadow Blastoise counters

waterSierra ยท slot 2Leader
CP
5,848
Attack
337.4
x1.2 Shadow
Defense
241.3
x0.83 Shadow
HP
124

You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Rollout / Hydro Pump

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Blastoise
#PokemonMovesPowerWinsTimeResult
1
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
3.760
100%13.5 s
3.0 charged
73% HP left on average
2
Zygarde (Complete)
dragonDragon Tail
groundEarthquakedragonOutrage
3.642
100%16.0 s
3.0 charged
73% HP left on average
3
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatnormalGiga Impact
3.595
100%17.0 s
3.0 charged
72% HP left on average
4
Shadow Ursaluna
normalScratch
electricThunder PunchgrassTrailblaze
3.492
100%12.0 s
3.0 charged
71% HP left on average
5
Ursaluna
normalScratch
electricThunder PunchgrassTrailblaze
3.328
100%13.0 s
3.0 charged
70% HP left on average
6
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.327
100%12.0 s
3.0 charged
70% HP left on average
7
Steelix
electricThunder Fang
groundEarthquakepsychicPsychic Fangs
3.178
100%19.0 s
3.0 charged
69% HP left on average
8
Melmetal
electricThunder Shock
electricThunderboltfightingDynamic Punch
3.138
100%14.0 s
3.0 charged
68% HP left on average
9
Shadow Steelix
electricThunder Fang
darkCrunchpsychicPsychic Fangs
3.109
100%16.0 s
3.0 charged
68% HP left on average
10
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
2.937
100%13.5 s
3.0 charged
66% HP left on average
11
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.911
100%17.0 s
4.0 charged
66% HP left on average
12
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.860
100%11.5 s
3.0 charged
65% HP left on average
13
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
2.846
100%14.5 s
3.0 charged
65% HP left on average
14
Chesnaught
grassVine Whip
grassSolar BeamgrassEnergy Ball
2.807
100%13.5 s
3.0 charged
64% HP left on average
15
Necrozma (Dusk Mane)
psychicPsycho Cut
dragonOutragedarkDark Pulse
2.754
100%14.0 s
3.0 charged
64% HP left on average
16
Jirachi
psychicConfusion
fightingAura SpherefairyDazzling Gleam
2.734
100%16.0 s
3.0 charged
63% HP left on average
17
Shadow Metagross
bugFury Cutter
groundEarthquakesteelMeteor Mash
2.614
100%13.5 s
3.0 charged
62% HP left on average
18
Zygarde (Fifty Percent)
dragonDragon Tail
dragonOutragenormalHyper Beam
2.606
100%16.0 s
3.0 charged
62% HP left on average
19
Virizion
normalQuick Attack
grassLeaf BladefightingClose Combat
2.547
100%17.0 s
4.0 charged
61% HP left on average
20
Groudon
groundMud Shot
grassSolar BeamgroundPrecipice Blades
2.500
100%15.5 s
3.0 charged
60% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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