Shadow Pancham counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Low Kick / Low Sweep
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 7.548 | 100% | 6.0 s 1.0 charged | 87% HP left on average | |
| 2 | psychicConfusion psychicPsystrikepsychicPsychic | 6.000 | 100% | 4.0 s 0.0 charged | 83% HP left on average | |
| 3 | fairyCharm fairyPlay RoughghostShadow Ball | 5.400 | 100% | 9.0 s 1.0 charged | 81% HP left on average | |
| 4 | psychicConfusion psychicPsychicpsychicPsybeam | 5.065 | 100% | 6.0 s 1.0 charged | 80% HP left on average | |
| 5 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 4.884 | 100% | 9.5 s 1.0 charged | 80% HP left on average | |
| 6 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 4.565 | 100% | 11.0 s 1.0 charged | 78% HP left on average | |
| 7 | psychicPsycho Cut psychicFuture SightghostMoongeist Beam | 4.390 | 100% | 10.0 s 1.0 charged | 77% HP left on average | |
| 8 | fairyCharm fairyDazzling GleampsychicPsyshock | 4.238 | 100% | 6.0 s 1.0 charged | 76% HP left on average | |
| 9 | psychicConfusion flyingBrave BirdflyingFly | 4.227 | 100% | 6.0 s 1.0 charged | 76% HP left on average | |
| 10 | flyingAir Slash flyingHurricaneflyingAir Cutter | 3.727 | 100% | 9.5 s 1.0 charged | 73% HP left on average | |
| 11 | psychicConfusion fairyMoonblastpsychicPsyshock | 3.651 | 100% | 6.0 s 1.0 charged | 73% HP left on average | |
| 12 | psychicConfusion psychicPsyshockpsychicFuture Sight | 3.593 | 100% | 8.0 s 1.0 charged | 72% HP left on average | |
| 13 | fightingCounter fightingClose CombatfireFire Punch | 3.509 | 100% | 8.0 s 1.0 charged | 72% HP left on average | |
| 14 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 3.422 | 100% | 6.0 s 1.0 charged | 71% HP left on average | |
| 15 | fightingCounter fightingClose CombatghostShadow Ball | 3.413 | 100% | 10.0 s 1.0 charged | 71% HP left on average | |
| 16 | flyingGust flyingAir CutterpoisonSludge Bomb | 3.236 | 100% | 8.0 s 1.0 charged | 69% HP left on average | |
| 17 | fightingCounter fightingClose CombatghostShadow Ball | 3.209 | 100% | 8.0 s 1.0 charged | 69% HP left on average | |
| 18 | flyingGust flyingAir CutterpoisonSludge Bomb | 3.123 | 100% | 6.0 s 1.0 charged | 68% HP left on average | |
| 19 | psychicConfusion psychicFuture SightfairyMoonblast | 3.080 | 100% | 10.0 s 1.0 charged | 68% HP left on average | |
| 20 | psychicConfusion psychicPsyshockpsychicPsychic | 3.021 | 100% | 10.0 s 1.0 charged | 67% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.