Shadow Pancham counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Low Kick / Body Slam
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 10.000 | 100% | 6.0 s 1.0 charged | 93% HP left on average | |
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 9.563 | 100% | 6.0 s 1.0 charged | 90% HP left on average | |
| 3 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 8.120 | 100% | 9.5 s 1.0 charged | 88% HP left on average | |
| 4 | psychicConfusion fairyMoonblastpsychicPsyshock | 7.238 | 100% | 6.0 s 1.0 charged | 86% HP left on average | |
| 5 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 7.143 | 100% | 6.0 s 1.0 charged | 86% HP left on average | |
| 6 | fairyCharm fairyDazzling GleampsychicPsyshock | 6.920 | 100% | 7.0 s 1.0 charged | 86% HP left on average | |
| 7 | flyingGust flyingAir CutterpoisonSludge Bomb | 6.654 | 100% | 6.0 s 1.0 charged | 85% HP left on average | |
| 8 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 6.548 | 100% | 11.0 s 1.0 charged | 85% HP left on average | |
| 9 | psychicConfusion psychicPsyshockfairyDazzling Gleam | 6.333 | 100% | 6.0 s 1.0 charged | 84% HP left on average | |
| 10 | psychicConfusion psychicPsystrikepsychicPsychic | 5.813 | 100% | 4.0 s 0.0 charged | 83% HP left on average | |
| 11 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 5.769 | 100% | 6.0 s 1.0 charged | 83% HP left on average | |
| 12 | psychicPsycho Cut psychicFuture SightghostMoongeist Beam | 5.645 | 100% | 11.0 s 2.0 charged | 82% HP left on average | |
| 13 | fairyCharm fairyMoonblastfairyDisarming Voice | 5.387 | 100% | 6.0 s 1.0 charged | 81% HP left on average | |
| 14 | fairyCharm psychicMist BallpsychicPsychic | 5.387 | 100% | 7.0 s 1.0 charged | 81% HP left on average | |
| 15 | fireIncinerate fireOverheatghostPoltergeist | 5.308 | 100% | 6.0 s 1.0 charged | 81% HP left on average | |
| 16 | fairyCharm fairyPlay RoughghostShadow Ball | 5.240 | 100% | 9.5 s 1.0 charged | 81% HP left on average | |
| 17 | psychicConfusion psychicPsychicfightingFocus Blast | 5.222 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 18 | psychicConfusion psychicPsyshockpsychicFuture Sight | 5.222 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 19 | psychicConfusion psychicFuture SightfairyMoonblast | 5.209 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 20 | psychicConfusion psychicPsystrikepsychicPsychic | 5.167 | 100% | 6.0 s 1.0 charged | 81% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.