Shadow Pancham counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Low Kick / Low Sweep
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 5.231 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 2 | fairyCharm fairyPlay RoughghostShadow Ball | 4.179 | 100% | 9.0 s 1.0 charged | 76% HP left on average | |
| 3 | psychicConfusion psychicPsychicpsychicPsybeam | 4.152 | 100% | 6.0 s 1.0 charged | 76% HP left on average | |
| 4 | fairyCharm fairyDazzling GleampsychicPsyshock | 3.100 | 100% | 7.0 s 1.0 charged | 68% HP left on average | |
| 5 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 2.935 | 100% | 11.0 s 1.0 charged | 66% HP left on average | |
| 6 | psychicConfusion fairyMoonblastpsychicPsyshock | 2.894 | 100% | 6.0 s 1.0 charged | 65% HP left on average | |
| 7 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 2.758 | 100% | 12.0 s 2.0 charged | 64% HP left on average | |
| 8 | psychicConfusion psychicPsyshockpsychicFuture Sight | 2.600 | 100% | 8.0 s 1.0 charged | 62% HP left on average | |
| 9 | psychicConfusion flyingBrave BirdflyingFly | 2.571 | 100% | 8.0 s 1.0 charged | 61% HP left on average | |
| 10 | psychicPsycho Cut psychicFuture SightghostMoongeist Beam | 2.532 | 100% | 12.0 s 3.0 charged | 61% HP left on average | |
| 11 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.348 | 100% | 8.0 s 1.0 charged | 57% HP left on average | |
| 12 | fairyCharm fairyDazzling GleampsychicSynchronoise | 2.310 | 100% | 7.0 s 1.0 charged | 57% HP left on average | |
| 13 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 2.271 | 100% | 6.0 s 1.0 charged | 56% HP left on average | |
| 14 | flyingAir Slash flyingHurricaneflyingAir Cutter | 2.270 | 100% | 11.0 s 1.0 charged | 56% HP left on average | |
| 15 | psychicConfusion psychicFuture SightfairyMoonblast | 2.258 | 100% | 10.0 s 1.0 charged | 56% HP left on average | |
| 16 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 2.224 | 100% | 14.5 s 4.0 charged | 55% HP left on average | |
| 17 | ghostHex ghostShadow BalliceIcy Wind | 2.193 | 100% | 14.5 s 4.0 charged | 54% HP left on average | |
| 18 | fightingCounter fightingClose CombatfireFire Punch | 2.189 | 100% | 10.0 s 1.0 charged | 54% HP left on average | |
| 19 | psychicConfusion psychicPsyshockpsychicPsychic | 2.102 | 100% | 10.0 s 1.0 charged | 52% HP left on average | |
| 20 | fightingCounter fightingClose CombatghostShadow Ball | 2.066 | 100% | 10.0 s 1.0 charged | 52% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.