Shadow Tyrantrum counters
rockdragonRock-type Male Grunt ยท slot 3Grunt
CP
6,718
Attack
413.3
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
125
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / CrunchCharm / CrunchRock Throw / CrunchDragon Tail / Stone EdgeCharm / Stone EdgeRock Throw / Stone EdgeDragon Tail / OutrageCharm / OutrageRock Throw / OutrageDragon Tail / EarthquakeCharm / EarthquakeRock Throw / EarthquakeDragon Tail / Meteor BeamCharm / Meteor BeamRock Throw / Meteor BeamDragon Tail / Rock TombCharm / Rock TombRock Throw / Rock Tomb
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 4.118 | 100% | 7.5 s 1.1 charged | 67% HP left on average | |
| 2 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 3.513 | 100% | 7.5 s 1.1 charged | 61% HP left on average | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 3.151 | 100% | 7.5 s 1.1 charged | 66% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.953 | 100% | 6.5 s 1.1 charged | 63% HP left on average | |
| 5 | psychicConfusion steelDoom DesirefightingAura Sphere | 2.821 | 100% | 6.5 s 1.1 charged | 64% HP left on average | |
| 6 | fairyGeomancy fightingClose CombatfairyMoonblast | 2.643 | 100% | 6.5 s 1.1 charged | 51% HP left on average | |
| 7 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 2.592 | 100% | 6.5 s 1.1 charged | 61% HP left on average | |
| 8 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 2.591 | 100% | 6.5 s 1.1 charged | 49% HP left on average | |
| 9 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.587 | 100% | 6.5 s 1.1 charged | 51% HP left on average | |
| 10 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 2.486 | 100% | 6.5 s 1.1 charged | 59% HP left on average | |
| 11 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 2.351 | 100% | 8.6 s 1.3 charged | 57% HP left on average | |
| 12 | dragonDragon Tail groundEarthquakesteelHeavy Slam | 2.282 | 100% | 9.5 s 1.4 charged | 55% HP left on average | |
| 13 | steelMetal Sound steelIron HeadfightingFocus Blast | 2.263 | 100% | 7.5 s 1.1 charged | 53% HP left on average | |
| 14 | flyingPeck fightingAura SpherefairyDazzling Gleam | 2.254 | 67% | 7.0 s 1.1 charged | 39% HP left on average | |
| 15 | dragonDragon Tail steelHeavy SlamrockMeteor Beam | 2.152 | 100% | 8.2 s 1.3 charged | 53% HP left on average | |
| 16 | fairyFairy Wind steelMeteor MashfairyDazzling Gleam | 2.080 | 100% | 7.5 s 1.1 charged | 34% HP left on average | |
| 17 | waterWater Gun fairyMoonblastfairyNature's Madness | 1.995 | 100% | 9.4 s 1.3 charged | 34% HP left on average | |
| 18 | dragonDragon Tail groundEarth PowerpsychicFuture Sight | 1.910 | 100% | 8.3 s 1.3 charged | 43% HP left on average | |
| 19 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 1.850 | 67% | 6.0 s 0.7 charged | 34% HP left on average | |
| 20 | fairyCharm fairyMoonblastwaterHydro Cannon | 1.847 | 100% | 8.0 s 1.3 charged | 28% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.