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PoGoBud

Shadow Golem counters

rockgroundRock-type Male Grunt ยท slot 3Grunt
CP
6,347
Attack
385.5
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golem
#PokemonMovesPowerWinsTimeResult
1
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
6.406
100%5.0 s
1.0 charged
83% HP left on average
2
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.106
100%5.0 s
1.0 charged
70% HP left on average
3
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.009
100%5.0 s
1.0 charged
69% HP left on average
4
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
3.707
100%8.1 s
1.4 charged
68% HP left on average
5
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
3.384
100%6.5 s
1.3 charged
63% HP left on average
6
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.290
100%5.0 s
1.0 charged
63% HP left on average
7
Toedscruel
groundMud-Slap
grassSeed BombgroundEarth Power
3.267
100%6.5 s
1.3 charged
63% HP left on average
8
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
3.092
100%5.5 s
1.2 charged
64% HP left on average
9
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.054
100%6.5 s
1.3 charged
56% HP left on average
10
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
2.912
100%7.0 s
0.3 charged
60% HP left on average
11
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
2.908
100%7.5 s
1.3 charged
56% HP left on average
12
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
2.865
100%5.5 s
1.2 charged
61% HP left on average
13
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
2.831
100%6.5 s
1.3 charged
59% HP left on average
14
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
2.745
100%7.6 s
1.3 charged
59% HP left on average
15
Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
2.705
100%6.6 s
1.3 charged
57% HP left on average
16
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
2.607
100%6.5 s
1.3 charged
56% HP left on average
17
Gallade
fightingLow Kick
grassLeaf BladefightingClose Combat
2.550
100%5.5 s
1.2 charged
56% HP left on average
18
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
2.521
100%6.5 s
1.3 charged
53% HP left on average
19
Ferrothorn
grassBullet Seed
grassPower WhipsteelFlash Cannon
2.451
100%6.5 s
1.3 charged
53% HP left on average
20
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
2.381
100%5.5 s
1.2 charged
53% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.