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PoGoBud

Shadow Golem counters

rockgroundRock-type Male Grunt ยท slot 3Grunt
CP
6,347
Attack
385.5
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Mud-Slap / Ancient Power

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golem
#PokemonMovesPowerWinsTimeResult
1
Gyarados
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.121
100%5.0 s
1.0 charged
80% HP left on average
2
Landorus (Therian)
groundMud Shot
fightingSuperpowergroundBulldoze
4.848
100%5.5 s
1.0 charged
79% HP left on average
3
Articuno
icePowder Snow
iceBlizzardiceIce Beam
4.500
100%7.5 s
1.0 charged
78% HP left on average
4
Shadow Gyarados
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.333
100%5.0 s
1.0 charged
77% HP left on average
5
Shadow Jumpluff
grassBullet Seed
grassSolar BeamgrassEnergy Ball
3.972
100%6.5 s
1.0 charged
75% HP left on average
6
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
3.881
100%5.0 s
1.0 charged
74% HP left on average
7
Hawlucha
fightingLow Kick
fightingFlying PressbugX-Scissor
3.769
100%5.5 s
1.0 charged
73% HP left on average
8
Shadow Articuno
icePowder Snow
iceBlizzardiceIce Beam
3.682
100%7.5 s
1.0 charged
73% HP left on average
9
Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
3.636
100%6.5 s
1.0 charged
73% HP left on average
10
Golisopod
bugFury Cutter
waterAqua JetwaterLiquidation
3.178
100%5.5 s
1.0 charged
69% HP left on average
11
Gogoat
grassVine Whip
grassLeaf BladegrassSeed Bomb
3.091
100%5.5 s
1.0 charged
68% HP left on average
12
Tornadus (Incarnate)
darkBite
grassGrass KnotdarkDark Pulse
3.083
100%7.0 s
1.0 charged
68% HP left on average
13
Shadow Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
3.077
100%6.5 s
1.0 charged
68% HP left on average
14
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
3.017
100%6.5 s
1.0 charged
67% HP left on average
15
Shadow Golisopod
bugFury Cutter
waterAqua JetwaterLiquidation
2.804
100%5.5 s
1.0 charged
64% HP left on average
16
Staraptor
groundSand Attack
fightingClose CombatflyingBrave Bird
2.768
100%6.5 s
1.0 charged
64% HP left on average
17
Celebi
grassMagical Leaf
grassLeaf StormgrassSeed Bomb
2.734
100%6.5 s
1.0 charged
63% HP left on average
18
Flamigo
fightingDouble Kick
fightingClose CombatfightingUpper Hand
2.714
100%6.5 s
1.0 charged
63% HP left on average
19
Hydrapple
grassBullet Seed
grassSeed BombdragonOutrage
2.676
100%6.5 s
1.0 charged
63% HP left on average
20
Pelipper
waterWater Gun
waterHydro PumpwaterWeather Ball (Water)
2.583
100%6.5 s
1.0 charged
61% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.