Shadow Reuniclus counters
psychicPsychic-type Male Grunt ยท slot 3Grunt
CP
6,280
Attack
390.6
x1.2 Shadow
Defense
166.5
x0.83 Shadow
HP
155
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound darkDark PulsedarkFoul Play | 8.350 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 2 | darkBite darkBrutal SwingdarkCrunch | 8.136 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 3 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 7.219 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 4 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 7.092 | 100% | 7.5 s 1.0 charged | 83% HP left on average | |
| 5 | ghostHex ghostShadow BallrockPower Gem | 7.068 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 6 | darkBite darkBrutal SwingdarkCrunch | 6.979 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 7 | ghostShadow Claw ghostShadow BallfairyMoonblast | 6.838 | 100% | 7.5 s 1.0 charged | 85% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 6.225 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.225 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 10 | ghostShadow Claw ghostMoongeist BeamdarkDark Pulse | 6.000 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 11 | fireEmber ghostShadow BallghostNight Shade | 5.246 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 12 | ghostHex ghostShadow BallfireBlast Burn | 5.058 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 13 | bugFury Cutter bugX-ScissornormalTechno Blast (Normal) | 5.027 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 14 | bugFury Cutter bugX-ScissorfireTechno Blast (Fire) | 5.027 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 15 | bugFury Cutter bugX-ScissoriceTechno Blast (Ice) | 5.027 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 16 | bugFury Cutter bugX-ScissorwaterTechno Blast (Water) | 5.027 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 17 | bugFury Cutter bugX-ScissorelectricTechno Blast (Electric) | 5.027 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 18 | ghostHex ghostPoltergeistghostShadow Ball | 5.017 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 19 | ghostHex ghostShadow BallwaterSurf | 4.912 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 20 | ghostShadow Claw steelIron HeadsteelGyro Ball | 4.893 | 100% | 9.0 s 1.1 charged | 75% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.