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PoGoBud
Raid Hour · YveltalNext · 19h 56m

Shadow Malamar counters

darkpsychicPsychic-type Male Grunt · slot 3Grunt
CP
5,062
Attack
327.9
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
129

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Psywave / Psybeam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Malamar
#PokemonMovesPowerWinsTimeResult
1
Kingambit
steelMetal Sound
bugX-ScissordarkDark Pulse
10.000
100%5.5 s
1.0 charged
90% HP left on average
2
Zarude
darkBite
grassPower WhipgrassEnergy Ball
8.000
100%7.0 s
1.0 charged
88% HP left on average
3
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
7.167
100%6.5 s
1.0 charged
86% HP left on average
4
Necrozma (Dusk Mane)
ghostShadow Claw
steelSunsteel StrikesteelIron Head
6.429
100%7.5 s
1.0 charged
84% HP left on average
5
Bisharp
steelMetal Claw
bugX-ScissordarkDark Pulse
6.208
100%6.5 s
1.0 charged
84% HP left on average
6
Hisuian Samurott
bugFury Cutter
bugX-ScissordarkDark Pulse
6.200
100%5.5 s
1.0 charged
84% HP left on average
7
Hydreigon
dragonDragon Breath
darkDark PulsedragonDragon Pulse
5.250
100%6.5 s
1.0 charged
81% HP left on average
8
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedragonDragon Pulse
5.250
100%6.5 s
1.0 charged
81% HP left on average
9
Yveltal
darkSucker Punch
flyingHurricanedarkDark Pulse
5.214
100%7.5 s
1.0 charged
81% HP left on average
10
Meloetta (Aria)
normalQuick Attack
fairyDazzling GleamnormalHyper Beam
4.786
100%7.5 s
1.0 charged
79% HP left on average
11
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
4.778
100%6.5 s
1.0 charged
79% HP left on average
12
Lokix
darkSucker Punch
bugBug BuzzbugX-Scissor
4.389
100%6.5 s
1.0 charged
77% HP left on average
13
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
4.361
100%6.5 s
1.0 charged
77% HP left on average
14
Shadow Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
4.361
100%6.5 s
1.0 charged
77% HP left on average
15
Shadow Latios
dragonDragon Breath
fightingAura SpheredragonDragon Claw
4.300
100%5.5 s
1.0 charged
77% HP left on average
16
Shadow Heatran
bugBug Bite
fireFire BlaststeelIron Head
4.273
100%5.5 s
0.0 charged
77% HP left on average
17
Honchkrow
flyingPeck
flyingBrave BirddarkDark Pulse
4.188
100%6.5 s
1.0 charged
76% HP left on average
18
Lunala
ghostShadow Claw
fairyMoonblastghostShadow Ball
4.179
100%7.5 s
1.0 charged
76% HP left on average
19
Pawniard
bugFury Cutter
bugX-ScissorsteelIron Head
4.000
100%5.5 s
1.0 charged
75% HP left on average
20
Genesect
bugFury Cutter
bugX-ScissornormalTechno Blast (Normal)
3.950
100%5.5 s
1.0 charged
75% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.