Skip to content
PoGoBud

Shadow Malamar counters

darkpsychicPsychic-type Male Grunt ยท slot 3Grunt
CP
5,062
Attack
327.9
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
129

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Psycho Cut / Psybeam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Malamar
#PokemonMovesPowerWinsTimeResult
1
Kingambit
steelMetal Sound
bugX-ScissordarkDark Pulse
10.000
100%5.5 s
1.0 charged
95% HP left on average
2
Bisharp
steelMetal Claw
bugX-ScissordarkDark Pulse
10.000
100%6.5 s
1.0 charged
92% HP left on average
3
Hydreigon
dragonDragon Breath
darkDark PulsedragonDragon Pulse
10.000
100%6.5 s
1.0 charged
90% HP left on average
4
Zarude
darkBite
grassPower WhipgrassEnergy Ball
10.000
100%7.0 s
1.0 charged
91% HP left on average
5
Hoopa (Unbound)
ghostAstonish
darkDark PulseghostShadow Ball
10.000
100%8.5 s
2.0 charged
90% HP left on average
6
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
10.000
100%8.5 s
2.0 charged
90% HP left on average
7
Yveltal
darkSucker Punch
flyingHurricanedarkDark Pulse
9.636
100%7.5 s
2.0 charged
90% HP left on average
8
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
9.278
100%6.5 s
1.0 charged
89% HP left on average
9
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
9.278
100%6.5 s
1.0 charged
89% HP left on average
10
Hisuian Samurott
bugFury Cutter
bugX-ScissordarkDark Pulse
9.000
100%5.5 s
1.0 charged
89% HP left on average
11
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
8.864
100%7.5 s
2.0 charged
89% HP left on average
12
Jirachi
electricCharge Beam
fairyDazzling GleamsteelDoom Desire
8.864
100%8.5 s
2.0 charged
89% HP left on average
13
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
8.444
100%6.5 s
1.0 charged
88% HP left on average
14
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkCrunch
8.125
100%6.5 s
1.0 charged
88% HP left on average
15
Necrozma (Dusk Mane)
ghostShadow Claw
steelSunsteel StrikesteelIron Head
7.955
100%7.5 s
2.0 charged
87% HP left on average
16
Pawniard
bugFury Cutter
bugX-ScissorsteelIron Head
7.733
100%5.5 s
1.0 charged
87% HP left on average
17
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedragonDragon Pulse
7.667
100%6.5 s
1.0 charged
87% HP left on average
18
Shadow Heatran
bugBug Bite
fireFire BlaststeelIron Head
7.280
100%5.5 s
0.0 charged
86% HP left on average
19
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
6.727
100%11.0 s
3.0 charged
85% HP left on average
20
Meloetta (Aria)
normalQuick Attack
fairyDazzling GleamnormalHyper Beam
6.724
100%7.5 s
2.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme