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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Gallade counters

psychicfightingPsychic-type Male Grunt · slot 3Grunt
CP
6,636
Attack
429.7
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
111

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Psycho Cut / Close Combat

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Gallade
#PokemonMovesPowerWinsTimeResult
1
Kingambit
steelMetal Sound
darkDark PulsesteelIron Head
9.571
100%7.5 s
1.0 charged
90% HP left on average
2
Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
8.400
100%6.5 s
2.0 charged
88% HP left on average
3
Zarude
darkBite
grassPower WhipgrassEnergy Ball
8.320
100%7.5 s
2.0 charged
88% HP left on average
4
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
8.069
100%8.5 s
2.0 charged
88% HP left on average
5
Yveltal
darkSucker Punch
flyingHurricanedarkDark Pulse
7.821
100%7.5 s
1.0 charged
87% HP left on average
6
Incineroar
darkSnarl
fireBlast BurndarkDarkest Lariat
7.760
100%6.5 s
2.0 charged
87% HP left on average
7
Galarian Moltres
flyingWing Attack
flyingBrave BirdflyingFly
7.750
100%6.5 s
1.0 charged
87% HP left on average
8
Hydreigon
dragonDragon Breath
flyingFlydarkDark Pulse
7.560
100%6.5 s
2.0 charged
87% HP left on average
9
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
7.500
100%6.5 s
1.0 charged
87% HP left on average
10
Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
7.167
100%6.5 s
1.0 charged
86% HP left on average
11
Shadow Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
7.167
100%6.5 s
1.0 charged
86% HP left on average
12
Hoopa (Unbound)
ghostAstonish
ghostShadow BalldarkDark Pulse
7.136
100%8.5 s
2.0 charged
86% HP left on average
13
Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
6.931
100%8.0 s
2.0 charged
86% HP left on average
14
Jirachi
electricCharge Beam
fairyDazzling GleamsteelDoom Desire
6.931
100%8.5 s
2.0 charged
86% HP left on average
15
Bombirdier
flyingWing Attack
flyingFlyflyingAerial Ace
6.542
100%6.5 s
1.0 charged
85% HP left on average
16
Darkrai
darkSucker Punch
ghostShadow BalldarkFoul Play
6.542
100%6.5 s
1.0 charged
85% HP left on average
17
Shadow Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
6.484
100%6.5 s
2.0 charged
85% HP left on average
18
Meloetta (Aria)
psychicConfusion
fairyDazzling GleampsychicPsyshock
6.484
100%6.5 s
2.0 charged
85% HP left on average
19
Bisharp
steelMetal Claw
darkDark PulsesteelIron Head
6.208
100%8.5 s
1.0 charged
84% HP left on average
20
Shadow Hydreigon
dragonDragon Breath
flyingFlydarkDark Pulse
6.097
100%6.5 s
2.0 charged
84% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.