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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Gallade counters

psychicfightingPsychic-type Male Grunt · slot 3Grunt
CP
6,636
Attack
429.7
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
111

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Confusion / Psychic

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Gallade
#PokemonMovesPowerWinsTimeResult
1
Kingambit
steelMetal Claw
darkDark PulsesteelIron Head
4.268
100%9.5 s
2.0 charged
77% HP left on average
2
Hoopa (Unbound)
ghostAstonish
ghostShadow BalldarkDark Pulse
4.152
100%8.0 s
1.0 charged
76% HP left on average
3
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
4.000
100%8.0 s
1.0 charged
75% HP left on average
4
Galarian Moltres
flyingWing Attack
flyingBrave BirdflyingFly
3.857
100%6.5 s
1.0 charged
74% HP left on average
5
Lugia
psychicExtrasensory
flyingAeroblast++flyingFly
3.569
100%8.0 s
1.0 charged
72% HP left on average
6
Yveltal
darkSucker Punch
flyingHurricanedarkDark Pulse
3.519
100%7.5 s
1.0 charged
72% HP left on average
7
Necrozma (Dusk Mane)
ghostShadow Claw
steelSunsteel StrikesteelIron Head
3.489
100%7.5 s
1.0 charged
71% HP left on average
8
Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
3.311
100%6.5 s
1.0 charged
70% HP left on average
9
Hydreigon
dragonDragon Breath
flyingFlydarkDark Pulse
3.235
100%6.5 s
1.0 charged
69% HP left on average
10
Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
3.204
100%10.5 s
2.0 charged
69% HP left on average
11
Shadow Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
3.070
100%7.0 s
1.0 charged
67% HP left on average
12
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
2.967
100%9.0 s
2.0 charged
66% HP left on average
13
Shadow Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
2.922
100%6.5 s
1.0 charged
66% HP left on average
14
Shadow Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
2.889
100%6.5 s
1.0 charged
65% HP left on average
15
Krookodile
darkSnarl
groundEarthquakedarkCrunch
2.817
100%8.0 s
1.0 charged
64% HP left on average
16
Jirachi
psychicConfusion
fairyDazzling GleamsteelDoom Desire
2.692
100%8.5 s
2.0 charged
63% HP left on average
17
Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
2.692
100%10.0 s
2.0 charged
63% HP left on average
18
Darkrai
darkSucker Punch
ghostShadow BalldarkFoul Play
2.667
100%6.5 s
1.0 charged
63% HP left on average
19
Shadow Hydreigon
dragonDragon Breath
flyingFlydarkDark Pulse
2.619
100%6.5 s
1.0 charged
62% HP left on average
20
Mabosstiff
darkBite
darkPaybackdarkCrunch
2.614
100%8.0 s
1.0 charged
62% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.