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PoGoBud

Shadow Duosion counters

psychicPsychic-type Male Grunt ยท slot 2Grunt
CP
4,333
Attack
380.4
x1.2 Shadow
Defense
120.3
x0.83 Shadow
HP
107

You 2 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Duosion
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
8.500
100%4.5 s
1.0 charged
88% HP left on average
2
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
6.818
100%5.0 s
1.0 charged
85% HP left on average
3
Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
6.145
100%7.0 s
1.0 charged
79% HP left on average
4
Lunala
ghostShadow Claw
ghostShadow BallfairyMoonblast
5.768
100%7.5 s
1.0 charged
81% HP left on average
5
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
5.597
100%6.5 s
1.0 charged
79% HP left on average
6
Gholdengo
ghostAstonish
ghostShadow BallrockPower Gem
5.596
100%6.0 s
0.0 charged
78% HP left on average
7
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
5.484
100%5.0 s
1.0 charged
81% HP left on average
8
Gourgeist (Super)
fireIncinerate
ghostPoltergeistdarkFoul Play
5.050
100%5.5 s
1.0 charged
75% HP left on average
9
Annihilape
fightingLow Kick
ghostShadow BallghostRage Fist
4.866
100%5.5 s
1.0 charged
67% HP left on average
10
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
4.769
100%7.0 s
1.0 charged
74% HP left on average
11
Giratina (Origin)
ghostShadow Claw
ghostShadow ForceghostShadow Ball
4.769
100%7.5 s
1.0 charged
74% HP left on average
12
Gourgeist (Large)
fireIncinerate
ghostPoltergeistdarkFoul Play
4.729
100%5.5 s
1.0 charged
74% HP left on average
13
Marshadow
ghostShadow Claw
fightingClose CombatfireFire Punch
4.728
100%5.5 s
1.0 charged
65% HP left on average
14
Runerigus
ghostShadow Claw
ghostShadow BalldarkBrutal Swing
4.622
100%5.5 s
1.0 charged
73% HP left on average
15
Necrozma (Dawn Wings)
ghostShadow Claw
ghostMoongeist BeamdragonOutrage
4.588
100%7.0 s
0.0 charged
77% HP left on average
16
Doublade
ghostShadow Claw
steelIron HeadfightingSacred Sword
4.321
100%6.5 s
1.0 charged
72% HP left on average
17
Gourgeist (Average)
fireIncinerate
ghostPoltergeistdarkFoul Play
4.299
100%5.5 s
1.0 charged
71% HP left on average
18
Shadow Annihilape
fightingLow Kick
ghostShadow BallghostRage Fist
4.285
100%5.5 s
1.0 charged
62% HP left on average
19
Steelix
dragonDragon Tail
darkCrunchgroundEarthquake
4.220
100%6.5 s
1.0 charged
76% HP left on average
20
Zygarde (Complete)
dragonDragon Tail
darkCrunchgroundEarthquake
4.218
100%6.5 s
1.0 charged
76% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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