Shadow Toxicroak counters
poisonfightingPoison-type Female Grunt · slot 3Grunt
CP
5,328
Attack
385.5
x1.2 Shadow
Defense
151.1
x0.83 Shadow
HP
126
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 20 (averaged)Poison Jab / Dynamic PunchCounter / Dynamic PunchMud Shot / Dynamic PunchPoison Sting / Dynamic PunchPoison Jab / Mud BombCounter / Mud BombMud Shot / Mud BombPoison Sting / Mud BombPoison Jab / Sludge BombCounter / Sludge BombMud Shot / Sludge BombPoison Sting / Sludge BombPoison Jab / Shadow BallCounter / Shadow BallMud Shot / Shadow BallPoison Sting / Shadow BallPoison Jab / Drain PunchCounter / Drain PunchMud Shot / Drain PunchPoison Sting / Drain Punch
Best counters against Poison Jab / Drain Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicPsychicsteelDoom Desire | 4.861 | 100% | 6.0 s 0.0 charged | 79% HP left on average | |
| 2 | icePowder Snow groundDrill RungroundBulldoze | 3.575 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 3 | psychicConfusion psychicFuture SightpsychicPsychic | 3.091 | 100% | 6.0 s 0.0 charged | 68% HP left on average | |
| 4 | groundMud Shot groundEarthquakewaterHydro Cannon | 2.500 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 5 | normalQuick Attack psychicPsyshocknormalHyper Beam | 2.333 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 6 | normalQuick Attack psychicPsyshockpsychicPsychic | 2.188 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.076 | 100% | 7.5 s 2.0 charged | 52% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.076 | 100% | 9.5 s 2.0 charged | 52% HP left on average | |
| 9 | psychicConfusion psychicPsychicpsychicPsybeam | 2.076 | 100% | 6.0 s 0.0 charged | 52% HP left on average | |
| 10 | psychicPsycho Cut psychicFuture SightdragonOutrage | 1.938 | 100% | 7.5 s 2.0 charged | 48% HP left on average | |
| 11 | psychicPsycho Cut psychicFuture SightflyingFly | 1.906 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 12 | psychicConfusion psychicPsystrikepsychicPsychic | 1.898 | 100% | 4.0 s 0.0 charged | 47% HP left on average | |
| 13 | groundSand Attack groundEarth PowergroundScorching Sands | 1.890 | 100% | 7.5 s 2.0 charged | 47% HP left on average | |
| 14 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.879 | 100% | 9.0 s 2.0 charged | 47% HP left on average | |
| 15 | psychicPsycho Cut psychicPsystrikepsychicPsychic | 1.856 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 16 | flyingAir Slash ghostShadow BallsteelFlash Cannon | 1.851 | 100% | 10.0 s 2.0 charged | 46% HP left on average | |
| 17 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 1.800 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 18 | flyingWing Attack flyingAir CutterghostShadow Ball | 1.788 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 19 | fireIncinerate psychicPsyshockfireHeat Wave | 1.722 | 100% | 5.5 s 1.0 charged | 42% HP left on average | |
| 20 | groundMud Shot groundMud BombghostShadow Ball | 1.700 | 100% | 5.5 s 1.0 charged | 41% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.