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PoGoBud

Shadow Nidorina counters

poisonPoison-type Female Grunt · slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Bite / Poison Fang

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Nidorina
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
9.750
100%4.5 s
1.0 charged
90% HP left on average
2
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
9.400
100%5.5 s
1.0 charged
89% HP left on average
3
Absol
psychicPsycho Cut
darkPaybackdarkBrutal Swing
9.313
100%4.5 s
1.0 charged
89% HP left on average
4
Grimmsnarl
darkBite
darkDark PulsedarkFoul Play
9.238
100%5.5 s
2.0 charged
89% HP left on average
5
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
9.074
100%5.0 s
1.0 charged
89% HP left on average
6
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
9.074
100%5.0 s
1.0 charged
89% HP left on average
7
Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
8.889
100%5.0 s
1.0 charged
89% HP left on average
8
Shadow Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
8.889
100%5.0 s
1.0 charged
89% HP left on average
9
Shadow Alolan Ninetales
icePowder Snow
psychicPsyshockiceBlizzard
7.667
100%5.5 s
2.0 charged
87% HP left on average
10
Meowscarada
grassLeafage
darkNight SlashgrassFrenzy Plant
7.217
100%7.0 s
2.0 charged
86% HP left on average
11
Zoroark
ghostShadow Claw
darkFoul PlayfireFlamethrower
6.762
100%5.5 s
2.0 charged
85% HP left on average
12
Morpeko (Full Belly)
electricThunder Shock
electricAura Wheel (Electric)electricWild Charge
6.619
100%5.5 s
2.0 charged
85% HP left on average
13
Shiftry
darkFeint Attack
darkFoul PlayflyingHurricane
6.414
100%8.0 s
2.0 charged
84% HP left on average
14
Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
6.200
100%5.5 s
1.0 charged
84% HP left on average
15
Shadow Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
6.200
100%5.5 s
1.0 charged
84% HP left on average
16
Granbull
darkBite
darkCrunchfightingClose Combat
6.200
100%8.0 s
2.0 charged
84% HP left on average
17
Shadow Hitmonlee
fightingLow Kick
rockStone EdgefireBlaze Kick
6.048
100%5.5 s
2.0 charged
83% HP left on average
18
Shadow Abomasnow
icePowder Snow
iceBlizzardiceWeather Ball (Ice)
6.000
100%5.5 s
2.0 charged
83% HP left on average
19
Shadow Tangrowth
bugInfestation
rockRock SlidegrassSolar Beam
5.912
100%7.0 s
2.0 charged
83% HP left on average
20
Togetic
psychicExtrasensory
psychicPsyshockfireHeat Wave
5.870
100%7.0 s
2.0 charged
83% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.