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PoGoBud

Shadow Stufful counters

normalfightingNormal-type Male Grunt ยท slot 2Grunt
CP
2,904
Attack
258.0
x1.2 Shadow
Defense
112.1
x0.83 Shadow
HP
113

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Tackle / Stomp

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Stufful
#PokemonMovesPowerWinsTimeResult
1
Doublade
psychicPsycho Cut
fightingSacred SwordsteelIron Head
10.000
100%4.5 s
1.0 charged
94% HP left on average
2
Annihilape
fightingLow Kick
fightingClose CombatfightingLow Sweep
10.000
100%5.5 s
1.0 charged
91% HP left on average
3
Shadow Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
10.000
100%6.5 s
1.0 charged
90% HP left on average
4
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
9.750
100%6.0 s
0.0 charged
90% HP left on average
5
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
9.750
100%4.5 s
1.0 charged
90% HP left on average
6
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawghostShadow Force
9.654
100%7.0 s
1.0 charged
90% HP left on average
7
Marshadow
fightingCounter
fightingClose CombatfireFire Punch
9.300
100%5.0 s
0.0 charged
89% HP left on average
8
Gourgeist (Super)
fireIncinerate
fireFire BlastgrassSeed Bomb
8.900
100%5.5 s
1.0 charged
89% HP left on average
9
Giratina (Origin)
ghostShadow Claw
dragonDragon PulseghostShadow Force
8.655
100%7.5 s
2.0 charged
88% HP left on average
10
Skeledirge
ghostHex
fireBlast BurnfairyDisarming Voice
8.625
100%6.5 s
1.0 charged
88% HP left on average
11
Gourgeist (Large)
fireIncinerate
fireFire BlastgrassSeed Bomb
8.200
100%5.5 s
1.0 charged
88% HP left on average
12
Hisuian Typhlosion
fireEmber
fireOverheatelectricWild Charge
8.050
100%5.5 s
1.0 charged
88% HP left on average
13
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
7.850
100%5.5 s
1.0 charged
87% HP left on average
14
Shadow Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
7.850
100%5.5 s
1.0 charged
87% HP left on average
15
Necrozma (Dawn Wings)
psychicPsycho Cut
psychicFuture SightsteelIron Head
7.500
100%6.5 s
1.0 charged
87% HP left on average
16
Gourgeist (Average)
fireIncinerate
fireFire BlastgrassSeed Bomb
7.450
100%5.5 s
1.0 charged
87% HP left on average
17
Trevenant
darkSucker Punch
grassSeed BombdarkFoul Play
7.417
100%6.5 s
1.0 charged
87% HP left on average
18
Palossand
groundMud Shot
groundEarth PowergroundScorching Sands
7.417
100%6.5 s
1.0 charged
87% HP left on average
19
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
7.167
100%5.0 s
0.0 charged
86% HP left on average
20
Shadow Lairon
steelMetal Sound
steelHeavy SlamnormalBody Slam
7.100
100%5.5 s
1.0 charged
86% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.