Skip to content
PoGoBud

Shadow Stufful counters

normalfightingNormal-type Male Grunt ยท slot 2Grunt
CP
2,904
Attack
258.0
x1.2 Shadow
Defense
112.1
x0.83 Shadow
HP
113

You 2 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Stufful
#PokemonMovesPowerWinsTimeResult
1
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
8.875
100%6.5 s
1.0 charged
89% HP left on average
2
Doublade
psychicPsycho Cut
fightingSacred SwordsteelIron Head
8.813
100%4.5 s
1.0 charged
89% HP left on average
3
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawghostShadow Force
7.599
100%7.0 s
1.0 charged
87% HP left on average
4
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
7.083
100%6.0 s
0.0 charged
85% HP left on average
5
Shadow Giratina (Altered)
dragonDragon Breath
dragonDragon ClawghostShadow Force
6.917
100%7.0 s
1.0 charged
85% HP left on average
6
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
6.638
100%5.5 s
1.0 charged
85% HP left on average
7
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
6.587
100%4.5 s
1.0 charged
85% HP left on average
8
Annihilape
fightingLow Kick
fightingClose CombatfightingLow Sweep
6.267
100%5.5 s
1.0 charged
84% HP left on average
9
Shadow Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
6.233
100%5.5 s
1.0 charged
84% HP left on average
10
Ceruledge
fireEmber
fireHeat WavefireFlamethrower
6.223
100%5.5 s
1.0 charged
84% HP left on average
11
Giratina (Origin)
ghostShadow Claw
dragonDragon PulseghostShadow Force
6.184
100%7.5 s
1.3 charged
83% HP left on average
12
Gigalith
normalLock-On
fightingSuperpowergrassSolar Beam
5.997
100%4.5 s
1.0 charged
83% HP left on average
13
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
5.744
100%5.0 s
0.0 charged
82% HP left on average
14
Necrozma (Dawn Wings)
psychicPsycho Cut
psychicFuture SightsteelIron Head
5.724
100%6.5 s
1.0 charged
82% HP left on average
15
Marshadow
fightingCounter
fightingClose CombatfireFire Punch
5.625
100%6.0 s
0.0 charged
81% HP left on average
16
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.282
100%5.0 s
1.0 charged
81% HP left on average
17
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.959
100%5.0 s
1.0 charged
79% HP left on average
18
Decidueye
grassLeafage
flyingBrave BirdgrassFrenzy Plant
4.900
100%6.5 s
1.0 charged
78% HP left on average
19
Hoopa
psychicConfusion
psychicPsychicpsychicPsybeam
4.757
100%6.0 s
0.0 charged
78% HP left on average
20
Hisuian Typhlosion
fireEmber
fireOverheatelectricWild Charge
4.667
100%5.5 s
1.0 charged
79% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.