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PoGoBud

Shadow Hoothoot counters

normalflyingNormal-type Male Grunt · slot 1Grunt
CP
1,451
Attack
139.8
x1.2 Shadow
Defense
104.9
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Feint Attack / Aerial Ace

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hoothoot
#PokemonMovesPowerWinsTimeResult
1
Kyurem (White)
iceIce Fang
iceIce BurniceBlizzard
10.000
100%4.0 s
0.0 charged
93% HP left on average
2
Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
10.000
100%4.5 s
0.0 charged
94% HP left on average
3
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
10.000
100%4.5 s
0.0 charged
94% HP left on average
4
Rhyperior
rockSmack Down
rockRock WreckerrockStone Edge
10.000
100%4.5 s
0.0 charged
93% HP left on average
5
Shadow Rhyperior
rockSmack Down
rockRock WreckerrockStone Edge
10.000
100%4.5 s
0.0 charged
91% HP left on average
6
Terrakion
rockSmack Down
rockRock SlidefightingClose Combat
10.000
100%4.5 s
0.0 charged
94% HP left on average
7
Shadow Regirock
rockRock Throw
rockStone EdgeelectricZap Cannon
10.000
100%5.0 s
0.0 charged
91% HP left on average
8
Shadow Darkrai
darkSucker Punch
darkDark PulsefightingFocus Blast
10.000
100%5.0 s
0.0 charged
90% HP left on average
9
Galarian Zapdos
fightingCounter
flyingBrave BirdfightingClose Combat
10.000
100%6.0 s
0.0 charged
90% HP left on average
10
Conkeldurr
fightingForce Palm
rockStone EdgefightingDynamic Punch
10.000
100%6.0 s
0.0 charged
91% HP left on average
11
Shadow Chesnaught
rockSmack Down
fightingSuperpowerelectricThunder Punch
10.000
100%6.0 s
0.0 charged
90% HP left on average
12
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedragonDragon Pulse
10.000
100%6.5 s
0.0 charged
90% HP left on average
13
Galarian Moltres
darkSucker Punch
flyingBrave BirddarkPayback
10.000
100%8.0 s
0.0 charged
91% HP left on average
14
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
10.000
100%4.5 s
1.0 charged
96% HP left on average
15
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
10.000
100%4.5 s
1.0 charged
94% HP left on average
16
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
94% HP left on average
17
Cobalion
fightingDouble Kick
rockStone EdgefightingSacred Sword
10.000
100%5.0 s
1.0 charged
96% HP left on average
18
Virizion
fightingDouble Kick
rockStone EdgefightingSacred Sword
10.000
100%5.0 s
1.0 charged
96% HP left on average
19
Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
10.000
100%5.0 s
1.0 charged
93% HP left on average
20
Shadow Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
10.000
100%5.0 s
1.0 charged
90% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.