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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Venusaur counters

grasspoisonMale Grunt · slot 3Grunt
CP
5,863
Attack
363.9
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Vine Whip / Sludge Bomb

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Venusaur
#PokemonMovesPowerWinsTimeResult
1
Centiskorch
fireEmber
fireHeat WavebugBug Buzz
8.040
100%5.5 s
1.0 charged
88% HP left on average
2
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.667
100%7.0 s
1.0 charged
87% HP left on average
3
Victini
normalQuick Attack
fireV-createfireOverheat
6.700
100%5.5 s
1.0 charged
85% HP left on average
4
Kyurem
dragonDragon Breath
iceBlizzardiceGlaciate
6.229
100%5.5 s
1.0 charged
84% HP left on average
5
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
6.133
100%7.0 s
1.0 charged
84% HP left on average
6
Yanmega
flyingWing Attack
flyingAerial AcebugBug Buzz
6.000
100%6.5 s
1.0 charged
83% HP left on average
7
Togekiss
flyingPeck
psychicPsyshockfireFlamethrower
5.933
100%5.5 s
1.0 charged
83% HP left on average
8
Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
5.933
100%6.5 s
1.0 charged
83% HP left on average
9
Shadow Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
5.933
100%6.5 s
1.0 charged
83% HP left on average
10
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
5.583
100%6.5 s
1.0 charged
82% HP left on average
11
Solgaleo
fireFire Spin
fireFlamethrowerpsychicPsychic Fangs
5.571
100%6.5 s
1.0 charged
82% HP left on average
12
Kommo-o
dragonDragon Tail
dragonClanging ScalesfireFlamethrower
5.467
100%6.5 s
1.0 charged
82% HP left on average
13
Zapdos
electricThunder Shock
flyingDrill PeckfireHeat Wave
5.314
100%5.5 s
1.0 charged
81% HP left on average
14
Flapple
dragonDragon Breath
flyingFlydragonOutrage
5.233
100%6.5 s
1.0 charged
81% HP left on average
15
Galarian Moltres
flyingWing Attack
flyingBrave BirdflyingFly
5.167
100%6.5 s
1.0 charged
81% HP left on average
16
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
5.086
100%5.5 s
1.0 charged
80% HP left on average
17
Emboar
fireEmber
fireBlast BurnfireHeat Wave
4.778
100%5.5 s
1.0 charged
79% HP left on average
18
Orbeetle
psychicConfusion
psychicPsyshockpsychicPsychic
4.733
100%6.5 s
1.0 charged
79% HP left on average
19
Shadow Zapdos
electricThunder Shock
flyingDrill PeckfireHeat Wave
4.650
100%5.5 s
1.0 charged
78% HP left on average
20
Galarian Slowking
psychicConfusion
psychicPsyshockpsychicFuture Sight
4.619
100%6.5 s
1.0 charged
78% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.