Shadow Venusaur counters
grasspoisonMale Grunt ยท slot 3Grunt
CP
5,863
Attack
363.9
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Vine Whip / Sludge
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireMagma Storm | 2.725 | 100% | 6.5 s 2.0 charged | 63% HP left on average | |
| 2 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 2.629 | 100% | 6.5 s 2.0 charged | 62% HP left on average | |
| 3 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.592 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 4 | steelMetal Sound fireOverheatpoisonGunk Shot | 2.529 | 100% | 7.5 s 2.0 charged | 60% HP left on average | |
| 5 | psychicConfusion psychicPsychicsteelDoom Desire | 2.513 | 100% | 6.5 s 2.0 charged | 60% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.486 | 100% | 7.5 s 2.0 charged | 60% HP left on average | |
| 7 | iceIce Fang steelBehemoth BashnormalGiga Impact | 2.403 | 100% | 8.5 s 2.0 charged | 58% HP left on average | |
| 8 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 2.367 | 100% | 8.5 s 2.0 charged | 58% HP left on average | |
| 9 | flyingAir Slash steelIron HeadsteelHeavy Slam | 2.333 | 100% | 10.0 s 2.0 charged | 57% HP left on average | |
| 10 | psychicPsycho Cut psychicFuture SightsteelIron Head | 2.308 | 100% | 6.5 s 2.0 charged | 57% HP left on average | |
| 11 | flyingAir Slash flyingSky AttackflyingAir Cutter | 2.302 | 100% | 10.0 s 2.0 charged | 57% HP left on average | |
| 12 | fireFire Spin fireFire BlastfireMagma Storm | 2.238 | 100% | 6.5 s 2.0 charged | 55% HP left on average | |
| 13 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 2.236 | 100% | 6.5 s 2.0 charged | 55% HP left on average | |
| 14 | ghostAstonish ghostShadow BallrockPower Gem | 2.193 | 100% | 8.5 s 2.0 charged | 54% HP left on average | |
| 15 | dragonDragon Tail groundEarthquakedragonOutrage | 2.119 | 100% | 10.0 s 2.0 charged | 53% HP left on average | |
| 16 | electricThunder Shock steelFlash CannonnormalHyper Beam | 2.108 | 100% | 9.5 s 2.0 charged | 53% HP left on average | |
| 17 | steelBullet Punch steelMeteor MashpsychicPsychic | 2.098 | 100% | 7.5 s 2.0 charged | 52% HP left on average | |
| 18 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 2.079 | 100% | 8.0 s 2.0 charged | 52% HP left on average | |
| 19 | bugFury Cutter fireTechno Blast (Fire)fireFlamethrower | 2.079 | 100% | 8.0 s 2.0 charged | 52% HP left on average | |
| 20 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 2.079 | 100% | 8.0 s 2.0 charged | 52% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.