Shadow Venusaur counters
grasspoisonMale Grunt ยท slot 3Grunt
CP
5,863
Attack
363.9
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
124
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Vine Whip / Sludge
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 10.000 | 100% | 6.5 s 2.0 charged | 91% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireMagma Storm | 8.667 | 100% | 6.5 s 2.0 charged | 88% HP left on average | |
| 3 | dragonDragon Breath fireOverheatfireFusion Flare | 8.524 | 100% | 7.0 s 2.0 charged | 88% HP left on average | |
| 4 | fireEmber fireHeat WavebugBug Buzz | 7.500 | 100% | 5.5 s 2.0 charged | 87% HP left on average | |
| 5 | dragonDragon Tail flyingFlyfireFire Blast | 7.231 | 100% | 6.5 s 2.0 charged | 86% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 7.160 | 100% | 7.5 s 2.0 charged | 86% HP left on average | |
| 7 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 7.160 | 100% | 7.5 s 2.0 charged | 86% HP left on average | |
| 8 | dragonDragon Tail flyingDragon AscentflyingHurricane | 7.115 | 100% | 6.5 s 2.0 charged | 86% HP left on average | |
| 9 | flyingWing Attack flyingAerial AcebugBug Buzz | 6.731 | 100% | 6.5 s 2.0 charged | 85% HP left on average | |
| 10 | flyingGust flyingAir CutterpoisonSludge Bomb | 6.654 | 100% | 6.5 s 2.0 charged | 85% HP left on average | |
| 11 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 6.414 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 12 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 6.414 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 13 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 6.306 | 100% | 6.5 s 2.0 charged | 84% HP left on average | |
| 14 | normalQuick Attack fireV-createfireOverheat | 6.290 | 100% | 5.5 s 2.0 charged | 84% HP left on average | |
| 15 | psychicConfusion psychicPsychicsteelDoom Desire | 6.290 | 100% | 6.5 s 2.0 charged | 84% HP left on average | |
| 16 | dragonDragon Tail flyingHurricanedragonDraco Meteor | 6.276 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 17 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 6.160 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 18 | bugFury Cutter fireTechno Blast (Fire)fireFlamethrower | 6.160 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 19 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 6.160 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 20 | flyingAir Slash flyingSky AttackflyingAir Cutter | 5.818 | 100% | 10.0 s 2.0 charged | 83% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.